[1.1.101] Factorio crashes when auto-saving
Posted: Sun Jan 14, 2024 9:46 am
by Janestarz
This happened twice this morning (first autosave of the day). After the first one, I quit to desktop, restarted Factorio and loaded an older save. As soon as it tried to auto-save again, the error re-occurred.
I'm not sure how to post this on the Factorio Forums as the game suggested (I don't have an account there, I never come there) nor am I a star at posting on Reddit so I hope I'm doing this right. (Sorry!)
I hope you engineers can help!
![Image](https://preview.redd.it/nkcmxew3gdcc1.png?width=1059&format=png&auto=webp&s=d14bdddee849b8cde441d69259d8d8a543379579)
I'm not sure how to post this on the Factorio Forums as the game suggested (I don't have an account there, I never come there) nor am I a star at posting on Reddit so I hope I'm doing this right. (Sorry!)
I hope you engineers can help!
log
Code: Select all
0.000 2024-01-14 09:58:58; Factorio 1.1.101 (build 62011, win64, steam)
0.000 Operating system: Windows 10 (build 19045)
0.000 Initializing Steam API.
0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Config path: C:/Users/Gebruiker/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Gebruiker/AppData/Roaming/Factorio [280447/476314MB]
0.001 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.007 System info: [CPU: AMD Ryzen 5 3600X 6-Core Processor, 12 cores, RAM: 5512/16315 MB, page: 8300/18747 MB, virtual: 4337/134217727 MB, extended virtual: 0 MB]
0.055 Memory info:
0.055 [0]: Corsair CMK16GX4M2B3200C16 8192 MB 3200 MHz 1.2 v
0.055 [1]: Corsair CMK16GX4M2B3200C16 8192 MB 3200 MHz 1.2 v
0.056 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.164 Video driver: windows
0.164 Available displays: 1
0.164 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1660 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.296 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.459 Initialised Direct3D[0]: NVIDIA GeForce GTX 1660; id: 10de-2184; driver: nvldumdx.dll 31.0.15.3623
0.459 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.459 [Local Video Memory] Budget: 5212MB, CurrentUsage: 6MB, Reservation: 0/2734MB
0.459 [Non-Local Vid.Mem.] Budget: 7493MB, CurrentUsage: 0MB, Reservation: 0/3874MB
0.459 Tiled resources: Tier 2
0.459 Unified Memory Architecture: No
0.459 BGR 565 Supported: Yes
0.459 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.459 Graphics settings preset: very-high
0.459 Dedicated video memory size 5980 MB
0.491 Desktop composition is active.
0.491 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
0.491 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.535 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
0.594 Info ModManager.cpp:258: Found duplicate mod InfiniteResourcesNormalYieldDepletion, using higher version (0.0.5 > 0.0.4).
0.610 Loading mod settings AutoDeconstruct 0.3.8 (settings.lua)
0.610 Loading mod settings auto_deconstruct_loot_reconstructed 1.1.4 (settings.lua)
0.610 Loading mod settings Landfill_plus 1.0.19 (settings.lua)
0.610 Loading mod settings OreEraserContinued 1.5.6 (settings.lua)
0.611 Loading mod settings Squeak Through 1.8.2 (settings.lua)
0.611 Loading mod settings VehicleSnap 1.18.4 (settings.lua)
0.611 Loading mod settings LogisticTrainNetwork 1.18.4 (settings.lua)
0.611 Loading mod settings RitnWaterfill 1.2.3 (settings.lua)
0.612 Loading mod settings LTN_Combinator_Fix 1.1.1 (settings.lua)
0.612 Loading mod settings AutoDeconstruct 0.3.8 (settings-final-fixes.lua)
0.614 Loading mod core 0.0.0 (data.lua)
0.660 Loading mod base 1.1.101 (data.lua)
0.845 Loading mod belt-reverserup 0.0.9 (data.lua)
0.854 Loading mod flib 0.12.9 (data.lua)
0.863 Loading mod Landfill_plus 1.0.19 (data.lua)
0.873 Loading mod OreEraserContinued 1.5.6 (data.lua)
0.883 Loading mod VehicleSnap 1.18.4 (data.lua)
0.892 Loading mod WoodDoesBurn 1.1.0 (data.lua)
0.901 Loading mod LogisticTrainNetwork 1.18.4 (data.lua)
0.913 Loading mod RitnWaterfill 1.2.3 (data.lua)
0.923 Loading mod LTN_Combinator_Fix 1.1.1 (data.lua)
0.933 Loading mod base 1.1.101 (data-updates.lua)
0.941 Loading mod Squeak Through 1.8.2 (data-updates.lua)
0.951 Loading mod LogisticTrainNetwork 1.18.4 (data-final-fixes.lua)
0.952 Script u/__LogisticTrainNetwork__/data-final-fixes.lua:65: [LTN] found 243 items, 13 fluids, 1 locomotives, 1 cargo wagons, 1 fluid wagons, 1 artillery wagons.
0.960 Loading mod LTN_Combinator_Fix 1.1.1 (data-final-fixes.lua)
1.047 Checksum for core: 905122912
1.047 Checksum of base: 1054619811
1.047 Checksum of AutoDeconstruct: 3945635919
1.047 Checksum of auto_deconstruct_loot_reconstructed: 261380491
1.047 Checksum of belt-reverserup: 4151641729
1.047 Checksum of flib: 574468295
1.047 Checksum of Landfill_plus: 1929574342
1.047 Checksum of OreEraserContinued: 2723568864
1.047 Checksum of RitnLib: 0
1.047 Checksum of Squeak Through: 2759453103
1.047 Checksum of VehicleSnap: 726116391
1.047 Checksum of WoodDoesBurn: 699838975
1.047 Checksum of LogisticTrainNetwork: 354653525
1.047 Checksum of RitnWaterfill: 1428628225
1.047 Checksum of LTN_Combinator_Fix: 187477416
1.216 Prototype list checksum: 1247602198
1.262 Loading sounds...
1.417 Info PlayerData.cpp:78: Local player-data.json unavailable
1.417 Info PlayerData.cpp:81: Cloud player-data.json available, timestamp 1705222720
1.548 Initial atlas bitmap size is 16384
1.581 Created atlas bitmap 16384x16344 [none]
1.584 Created atlas bitmap 16384x13056 [none]
1.585 Created atlas bitmap 8192x4188 [decal]
1.586 Created atlas bitmap 16384x5568 [low-object]
1.587 Created atlas bitmap 8192x4464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.587 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
1.587 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.588 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
1.588 Created atlas bitmap 4096x3104 [mipmap]
1.589 Created atlas bitmap 8192x2384 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.589 Created atlas bitmap 8192x1496 [alpha-mask]
1.592 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
1.592 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
1.592 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.596 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.096 Parallel Sprite Loader initialized (threads: 11)
7.519 Sprites loaded
7.531 Generated mipmaps (4) for atlas [3] of size 16384x5568
7.542 Generated mipmaps (3) for atlas [4] of size 8192x4464
7.553 Generated mipmaps (3) for atlas [5] of size 16384x6064
7.564 Generated mipmaps (3) for atlas [6] of size 4096x3216
7.575 Generated mipmaps (3) for atlas [7] of size 4096x1856
7.611 Generated mipmaps (3) for atlas [8] of size 4096x3104
7.622 Generated mipmaps (5) for atlas [9] of size 8192x2384
7.633 Generated mipmaps (3) for atlas [12] of size 8192x2352
7.647 Custom mipmaps uploaded (1959)
7.653 Custom inputs active: 3
7.757 Factorio initialised
7.757 Discord overlay detected (DiscordHook64.dll)
7.777 Steam Storage Quota: 23067/23841
14.233 Loading map C:\Users\Gebruiker\AppData\Roaming\Factorio\saves\_autosave1.tmp.zip: 1516582 bytes.
14.353 Error AppManagerStates.cpp:1659: Opening zip C:/Users/Gebruiker/AppData/Roaming/Factorio/saves/_autosave1.tmp.zip failed: Bad zip file
30.173 Loading map C:\Users\Gebruiker\AppData\Roaming\Factorio\saves\Freeplay 11 - City Block.zip: 14079844 bytes.
30.225 Loading level.dat: 46756645 bytes.
30.229 Info Scenario.cpp:204: Map version 1.1.101-1
31.870 Loading script.dat: 36904 bytes.
31.873 Checksum for script C:/Users/Gebruiker/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
31.875 Checksum for script __AutoDeconstruct__/control.lua: 384256076
31.876 Checksum for script __auto_deconstruct_loot_reconstructed__/control.lua: 2771750705
31.877 Checksum for script __belt-reverserup__/control.lua: 2570091130
31.878 Checksum for script __Landfill_plus__/control.lua: 2524109032
31.878 Checksum for script __OreEraserContinued__/control.lua: 2604847904
31.879 Checksum for script __RitnLib__/control.lua: 236162718
31.879 Checksum for script __VehicleSnap__/control.lua: 1248096782
31.884 Checksum for script __LogisticTrainNetwork__/control.lua: 2310901153
31.885 Checksum for script __RitnWaterfill__/control.lua: 2657395033
31.888 Checksum for script __LTN_Combinator_Fix__/control.lua: 374033032
306.732 Info AppManager.cpp:321: Saving to _autosave1 (blocking).
306.853 Error CrashHandler.cpp:498: Exception Code: c0000005, Address: 0x00007ff789c724fa
ModuleBase: 0x00007ff7890f0000, ImageSize: 01f07000, RelativeAddress: 00b824fa
306.853 Error CrashHandler.cpp:504: Access Violation: Read at address FFFFFFFFFFFFFFFF
306.853 Error CrashHandler.cpp:518: Exception Context:
rax=000001f9154cc3f0, rbx=0000000d91dfea48, rcx=0000000000000000,
rdx=000001f95c975a40, rsi=0000000d91dfe920, rdi=0008000000000000,
rip=00007ff789c724fa, rsp=0000000d91dfe270, rbp=000001f90b889160,
r8=000001f90b889160, r9=0008000000000018, r10=0000000000008000,
r11=0000000d91dfe150, r12=0000000000000003, r13=0000000d91dfe920,
r14=0000000000001000, r15=000000000000000f
306.853 Crashed in D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7890f0000 - 0x00007ff78aff7000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\util\logger.cpp (339): Logger::writeStacktrace
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\util\logger.cpp (346): Logger::logStacktrace
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\util\crashhandler.cpp (190): CrashHandler::writeStackTrace
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\util\crashhandler.cpp (547): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F63FE017)
00007FF9F63FE017 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F88F54B0)
00007FF9F88F54B0 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F88DCA06)
00007FF9F88DCA06 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F88F23AF)
00007FF9F88F23AF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F88A14B4)
00007FF9F88A14B4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F88F0EBE)
00007FF9F88F0EBE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\surface\chunk.cpp (324): Chunk::preSaveNonRecursive
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\surface\chunk.cpp (202): Chunk::preSaveHook
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\surface\surface.cpp (911): Surface::preSaveHook
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\map\map.cpp (1469): Map::save
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\scenario\scenario.cpp (1086): Scenario::saveMap
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\scenario\scenario.cpp (969): Scenario::saveAs
c:\users\build\appdata\local\temp\factorio-build-yrsvnh\src\scenario\parallelscenariosaver.cpp (114): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F86B7344)
00007FF9F86B7344 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9F88A26B1)
00007FF9F88A26B1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
313.130 Error CrashHandler.cpp:195: Map tick at moment of crash: 9468001
313.169 Info CrashHandler.cpp:315: Executable CRC: 2602457318
313.169 Error Util.cpp:100: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
380.502 Uploading log file
380.522 Error CrashHandler.cpp:266: Heap validation: success.
380.523 Creating crash dump.
380.742 CrashDump success
![Image](https://preview.redd.it/nkcmxew3gdcc1.png?width=1059&format=png&auto=webp&s=d14bdddee849b8cde441d69259d8d8a543379579)