[1.1.98] Pumpjacks keep working even though adjacent pipe is 100% full
Posted: Mon Nov 27, 2023 12:31 am
My Pumpjacks keep working even though the adjacent pipe is 100% full.
I do not think this is intended as it did not do that in the past, and when I google searched for it to doublecheck I did not imagine something, I saw people on reddit saying "you dont need to stop your oil rig with circuits, they do it all by themselves without wasting the oil spots".
I know there was something that changed "All-Fluid" Recipes recently, so this MIGHT be the reason the Pumpjacks are now wasting the initial 80% of all Oil Spots even when they are backlogged, causing economical crisis' everywhere in a very sneaky and hard to notice way.
I do not believe I have any Mods that modify the actual Pumpjack behaviour, but I will provide a Save File regardless, the oil rig is to the bottom left of my Testing Area. I sequestered off a single Pumpjack and marked it with a stone arrow.
I do not think this is intended as it did not do that in the past, and when I google searched for it to doublecheck I did not imagine something, I saw people on reddit saying "you dont need to stop your oil rig with circuits, they do it all by themselves without wasting the oil spots".
I know there was something that changed "All-Fluid" Recipes recently, so this MIGHT be the reason the Pumpjacks are now wasting the initial 80% of all Oil Spots even when they are backlogged, causing economical crisis' everywhere in a very sneaky and hard to notice way.
I do not believe I have any Mods that modify the actual Pumpjack behaviour, but I will provide a Save File regardless, the oil rig is to the bottom left of my Testing Area. I sequestered off a single Pumpjack and marked it with a stone arrow.