[1.1.94] Desync during terrain generation
Posted: Sat Nov 11, 2023 11:37 am
Hi, this desync report was generated while reloading surface in bitter battles soft scenario. By reloading I mean that new surface is created, all players are teleported there and old surface is deleted. Shortly (2s-5s) after players are teleported and chunks start generating, extremely rare desync happens only to a small group of players. They can rejoin without a problem.
There doesn't seem to be a pattern here. Sometimes I see other people desync, while it's fine on my end and sometimes it's other way around.
I attach mine desync (11-11) and other player (10-28), both happening in same situation. When 10-28 was generated I was on the server and I didn't desync.
There doesn't seem to be a pattern here. Sometimes I see other people desync, while it's fine on my end and sometimes it's other way around.
I attach mine desync (11-11) and other player (10-28), both happening in same situation. When 10-28 was generated I was on the server and I didn't desync.