Suggestion: Add LuaEntity: get_all_request_slot()
Posted: Sat Nov 11, 2023 3:39 am
Instead of looping every slot in Lua, maybe we can have something that doesn't need to.
it can be like {slot: item}, like {1: IronPlate, 2: CopperPlate} ...
So you can use the result to change the set request slot.
it can be like {slot: item}, like {1: IronPlate, 2: CopperPlate} ...
So you can use the result to change the set request slot.