[1.1.88] Mod changelog gets invalidated when sub-lines are matching
Posted: Fri Nov 03, 2023 5:21 pm
I made a mod, but for this post, nobody cares so fast forward this is my mod's changelog:
All works! However, look carefully at the highlighted area.
What did I do? I wrote costs 100% of Artillery and costs 100% of $Artillery.
For some reason deleting the $ sign invalidates my changelog, there's literally no other change.
What else does my action do? Makes both lines have the same text.
I read other posts such as this one: [1.0.0] In-game mod manager does not always allow viewing the changelog
With my style of writing, it's not the first time I encountered this.
If you want to copy the changelog for testing, here it is:
Maybe add a debug for changelogs so it tells you on which line it failed. If it's not enabled by default or because it's useless except for mod makers, maybe make it work automatically for mods that are not zip files, but folders since that's what modders use.
All works! However, look carefully at the highlighted area.
What did I do? I wrote costs 100% of Artillery and costs 100% of $Artillery.
For some reason deleting the $ sign invalidates my changelog, there's literally no other change.
What else does my action do? Makes both lines have the same text.
I read other posts such as this one: [1.0.0] In-game mod manager does not always allow viewing the changelog
With my style of writing, it's not the first time I encountered this.
If you want to copy the changelog for testing, here it is:
Code: Select all
---------------------------------------------------------------------------------------------------
Version: 0.1.0
Date: 03.11.2023
Additions:
- New researches:
Optimized Cargo Wagon 1 and 2
Optimized Fluid Wagon 1 and 2
Bugs:
- Unnoticed
Info:
- Something
TODO:
- Optimized Locomotive 1
prerequires Optimized Cargo and Fluid Wagon 1
costs 100% of railway
buffs the wagon properties that Cargo and Fluid wagons got a buff for
- Optimized Locomotive 2
prerequires Optimized Locomotive 1 and Optimized Cargo and Fluid Wagon 2
costs 150% of railway
buffs the wagon properties that Cargo and Fluid wagons got a buff for as well as engine power, top speed and efficiency
- Optimized Artillery Wagon 1
prerequires Optimized Cargo and Fluid Wagon 2
costs 25% of Artillery
just buffs the wagon properties that Cargo and Fluid wagons got a buff for
- Optimized Artillery Turret 1
prerequires Artillery
costs 100% of Artillery
buffs the turret properties such as rotation speed
- Optimized Artillery Wagon 2
prerequires Optimized Artillery Turret 1 and Optimized Artillery Wagon 1 and Optimized Cargo and Fluid Wagon 3
costs 100% of Artillery
buffs the wagon properties that Cargo and Fluid wagons got a buff for, but also the turret properties
- May branch into specializations
defense trains optimized to be able to kill biters
other trains with pros and cons https://discord.com/channels/659845766474629121/1142384198397730856/1157625059062591512