New generation of (chatgpt(?) bots
Posted: Thu Nov 02, 2023 8:34 pm
I am really curious seeing new bots emerge.
I have seen similar stuff on phbb forums for years, but they were dumber, and injected spam links on their first post.
For a couple of months though I see new generation bots posting on-topic comments in different unrelated threads.
I wonder what the new anti-spam has to be, to detect these, they are almost undetectable even by humans. I also wonder what the endgame is, upping the post count until they can spam links?
Removed hidden spam from the quoted messages. boskid
I have seen similar stuff on phbb forums for years, but they were dumber, and injected spam links on their first post.
For a couple of months though I see new generation bots posting on-topic comments in different unrelated threads.
Arun wrote: Thu Nov 02, 2023 3:12 pmAbsolutely! It is critical to combine inputs from expert game testers with everyday players. Professional testers provide controlled evaluations, whilst regular players provide honest input on the entertainment value of the game. Balancing these views ensures that a game not only achieves technical standards but also resonates with its audience, resulting in a satisfying experience.Tertius wrote: Tue Oct 25, 2022 9:04 am I hope you have game testers that replace the public crowd from initial development that continue to tell you if you're doing "bad or stupid". Not only professional game testers (they often don't really care about a game but only about their given task on paper) but also ordinary players who play the game just for entertainment, because for us players, the entertainment value is the most important property of any game.
They still are fairly obviously non-human, too real to be real, and the choice of topics is not as logical as a human would have chosen, but it's funny to see the latest generational tech weaponized for spamming purposes.Lowleackted wrote: Thu Nov 02, 2023 4:55 pmYou can manually deconstruct landfill tiles by selecting them and giving the deconstruction order. Simply hover over a landfill tile and press the deconstruction key (usually the right mouse button) or use the deconstruction planner to mark the landfill tiles for removal.vangrunz wrote: Thu Feb 16, 2023 8:21 am Hello,
adding as the only thing "Landfill" on "Tiles" in a Deconstruction Planner, leaving the list mode to "Whitelist" and changing the drop box to "Only", while nothing is set in "Entities", won't let me remove any landfill tiles.
Is there any other way to remove accidentally placed landfill tiles?
I wonder what the new anti-spam has to be, to detect these, they are almost undetectable even by humans. I also wonder what the endgame is, upping the post count until they can spam links?
Removed hidden spam from the quoted messages. boskid