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[Raiguard] [1.1.94] Restart after mod load failure ignores --load-game

Posted: Tue Oct 31, 2023 6:35 pm
by sparr
If I do `factorio --load-game foo` to load the save named foo, but a mod fails to load so I'm prompted and I choose to Restart (having disabled or fixed the mod), the game relaunches to the main menu rather than into the save I specified. That option should persist in a restart.

Re: [Raiguard] [1.1.94] Restart after mod load failure ignores --load-game

Posted: Thu Jan 23, 2025 4:06 pm
by raiguard
Thanks for the report, this has been fixed for 2.0.33.