LuaSurface.find_tiles_filtered needs more detail
Posted: Thu Sep 23, 2021 12:21 am
LuaSurface.find_tiles_filtered
Was looking at this and wasn't sure if it would mean: must vs can have a hidden tile (true), must not (false), and the default, tiles with and without hidden tiles ("doesn't matter") or does not have a hidden tile? (false) .
There are some other same/similar parameters in other functions:
count_entities_filtered
to_be_deconstructed :: boolean (optional)
to_be_upgraded :: boolean (optional)
count_tiles_filtered has another has_hidden_tile
Code: Select all
has_hidden_tile :: boolean (optional)
There are some other same/similar parameters in other functions:
count_entities_filtered
to_be_deconstructed :: boolean (optional)
to_be_upgraded :: boolean (optional)
count_tiles_filtered has another has_hidden_tile