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[1.1.80] Corrupted save file after RAM issues, corruption located

Posted: Mon Jul 03, 2023 6:20 pm
by Saravo
Edit: Issue solved, see post below

Hi, after a few issues with my new RAM configuration some time ago, which resulted in some error messages "Cannot save map: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved." I now have a corrupted save-file, which seems to have a partially saved electric network in it.

My RAM is fixed now and the save-file loads and works normally just fine, but as soon as a full reload of all states is triggered during load (e.g. mod removal, game update) it will crash. I did some investigation and found the crash logs and some hint that some files are not existing when executing "src\energy\electricenergysource.cpp: ElectricEnergySource::setup". Further try-and-error identified the issue to be with part of the electrical network on my planet Seehusen. In the provided save file I'm standing besides a Substation and when you deconstruct it (or any other substation south of it and also the Big Electric Poles between the rails) it will cause a crash (see attached log and dump). Also note the for some reason disconnected steam turbine.

Is there any way to recover that save, any help would be really appreciated :) ?

Kind regards,
Saravo

Save-file: Edit: removed

Re: [1.1.80] Corrupted save file after RAM issues, corruption located

Posted: Fri Jul 07, 2023 3:27 pm
by Saravo
Hi, because I could still load my save I was able to blueprint all of my surfaces, load a save-game from ~150h ago and build everything using the /editor.
Also surface import via editor still worked, but I didn't risk playing on an imported surface with SE/Rampant/Blueprint sandbox mod active.