[Mod idea] Acid immunity equipment
Posted: Tue Jun 27, 2023 8:59 pm
Like belt immunity but for acid.
I think it could be crafted with plastic, lubricant, and crude oil.
different variations:
Hazmat suit - 3x3 equipment grid, no electricity, full acid immunity, reduced movement speed. I think it could be crafted with plastic, lubricant, and crude oil in chem plan.
rubber boots - 1x1 equipment grid, no electricity, immune to acid puddles. I think it could be crafted with plastic, lubricant, and crude oil in chem plant.
non-corrosive coating - 2x2 equipment grid, no electricity, 50% acid damage reduction. crafted with lubricant and crude oil in chem plant.
Rubberfield 5000 - 3x3 equipment grid, consumes power, full acid immunity when powered. crafted with expensive techy stuff?
I think it could be crafted with plastic, lubricant, and crude oil.
different variations:
Hazmat suit - 3x3 equipment grid, no electricity, full acid immunity, reduced movement speed. I think it could be crafted with plastic, lubricant, and crude oil in chem plan.
rubber boots - 1x1 equipment grid, no electricity, immune to acid puddles. I think it could be crafted with plastic, lubricant, and crude oil in chem plant.
non-corrosive coating - 2x2 equipment grid, no electricity, 50% acid damage reduction. crafted with lubricant and crude oil in chem plant.
Rubberfield 5000 - 3x3 equipment grid, consumes power, full acid immunity when powered. crafted with expensive techy stuff?