I tried that. Same thing. I crashes (or at least exits without saving) when I close the starting powershell instance. I've also tried
and then I tried via cmd and you all the following. It's like it's sending a bunch of stuff to standard out and dies if it gets an error while writing to it???
Code: Select all
C:\Factorio\FactorioV11\bin\x64>start .\factorio.exe
C:\Factorio\FactorioV11\bin\x64> 0.003 2023-06-29 17:30:03; Factorio 1.1.78 (build 60560, win64, full)
0.004 Operating system: Windows 10 (build 19045)
0.005 Program arguments: ".\factorio.exe"
0.006 Config path: C:/Factorio/FactorioV11/config/config.ini
0.006 Read data path: C:/Factorio/FactorioV11/data
0.007 Write data path: C:/Factorio/FactorioV11 [217386/924512MB]
0.007 Binaries path: C:/Factorio/FactorioV11/bin
0.020 System info: [CPU: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz, 8 cores, RAM: 4879/12183 MB, page: 5466/24471 MB, virtual: 4248/134217727 MB, extended virtual: 0 MB]
0.072 Memory info:
0.072 [0]: Samsung M471B5273DH0-CK0 4096 MB 1600 MHz
0.073 [1]: Hynix HMT41GS6MFR8C-PB 8192 MB 1600 MHz
0.075 Display options: [FullScreen: 0] [VSync: 0] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.091 Available displays: 1
0.092 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4000 {0x05, [0,0], 1920x1080, 32bit, 40Hz}
0.172 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.620 Initialised Direct3D[0]: NVIDIA GeForce GT 630M; id: 10de-0de9; driver: nvldumdx.dll 23.21.13.8912
0.621 D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.621 [Local Video Memory] Budget: 1700MB, CurrentUsage: 0MB, Reservation: 0/900MB
0.622 [Non-Local Vid.Mem.] Budget: 5531MB, CurrentUsage: 0MB, Reservation: 0/2893MB
0.623 Tiled resources: Tier 1
0.624 Unified Memory Architecture: No
0.625 BGR 565 Supported: Yes
0.625 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.626 Graphics settings preset: high
0.627 Dedicated video memory size 2000 MB
0.704 Desktop composition is active.
0.705 Graphics options: [Graphics quality: normal] [Video memory usage: high] [DXT: low-quality] [Color: 16bit]
0.705 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: low] [Other: STDCwt] [B:80,C:0,S:100]
0.777 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
0.924 Loading mod core 0.0.0 (data.lua)
1.044 Loading mod base 1.1.78 (data.lua)
1.582 Loading mod base 1.1.78 (data-updates.lua)
1.762 Checksum for core: 3955387189
1.762 Checksum of base: 434889501
2.181 Prototype list checksum: 3034860339
2.264 Loading sounds...
3.482 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1688076966
3.483 Info PlayerData.cpp:78: Cloud player-data.json unavailable
3.691 Initial atlas bitmap size is 16384
3.699 Created atlas bitmap 16384x6272 [none]
3.699 Created atlas bitmap 4096x2120 [decal]
3.702 Created atlas bitmap 8192x2960 [low-object]
3.703 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
3.704 Created atlas bitmap 8192x3840 [terrain, mipmap, linear-minification, linear-mip-level]
3.705 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
3.706 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
3.707 Created atlas bitmap 4096x928 [mipmap]
3.710 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
3.711 Created atlas bitmap 4096x828 [alpha-mask]
3.715 Created atlas bitmap 16384x4196 [shadow, linear-magnification, alpha-mask]
3.719 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
3.722 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
3.735 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
8.379 Parallel Sprite Loader initialized (threads: 7)
12.373 Sprites loaded
12.409 Generated mipmaps (3) for atlas [2] of size 8192x2960
12.422 Generated mipmaps (3) for atlas [3] of size 4096x2464
12.457 Generated mipmaps (3) for atlas [4] of size 8192x3840
12.470 Generated mipmaps (3) for atlas [5] of size 4096x1632
12.482 Generated mipmaps (3) for atlas [6] of size 4096x1664
12.516 Generated mipmaps (3) for atlas [7] of size 4096x928
12.530 Generated mipmaps (5) for atlas [8] of size 8192x2240
12.543 Generated mipmaps (3) for atlas [11] of size 4096x1312
12.584 Custom mipmaps uploaded.
13.029 Factorio initialised
16.534 Loading map C:\Factorio\FactorioV11\saves\011th-Save29.zip: 228493482 bytes.
16.676 Loading level.dat: 753543213 bytes.
16.682 Info Scenario.cpp:199: Map version 1.1.78-1
52.147 Loading script.dat: 531 bytes.
52.183 Checksum for script C:/Factorio/FactorioV11/temp/currently-playing/control.lua: 3661357476