Need help with entity image size [Resolved]
Posted: Sat May 06, 2023 12:53 pm
I am trying to add in my own roboport entities with their own purposes and thus they are smaller (2x2 instead of 4x4).
I have adjusted the selection box and collision boxes appropriately and they render in-game as expected, however I am currently using the default graphics from vanilla and it is still displaying them as 4x4.
I don't particularly see anywhere that can determine the in-game size the sprites are displayed as and the image sizes are presumably not hardcoded to certain sizes given that the stone furnace and the accumulator (both 2x2 entities) are different image sizes.
Any help is appreciated
Entity code:
I have adjusted the selection box and collision boxes appropriately and they render in-game as expected, however I am currently using the default graphics from vanilla and it is still displaying them as 4x4.
I don't particularly see anywhere that can determine the in-game size the sprites are displayed as and the image sizes are presumably not hardcoded to certain sizes given that the stone furnace and the accumulator (both 2x2 entities) are different image sizes.
Any help is appreciated
Entity code:
Code: Select all
{
type = "roboport",
name = "construct-node",
icon = "__base__/graphics/icons/roboport.png",
icon_size = 64, icon_mipmaps = 4,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.1, result = "construct-node"},
max_health = 500,
corpse = "roboport-remnants",
dying_explosion = "roboport-explosion",
collision_box = {{-0.7, -0.7}, {0.7, 0.7}},
selection_box = {{-1, -1}, {1, 1}},
damaged_trigger_effect = {
entity_name = "spark-explosion",
offset_deviation = {{-0.5,-0.5},{0.5,0.5}},
offsets = {{0,1}},
type = "create-entity"
},
resistances =
{
{
type = "fire",
percent = 60
},
{
type = "impact",
percent = 30
}
},
energy_source =
{
type = "electric",
usage_priority = "secondary-input",
input_flow_limit = "5MW",
buffer_capacity = "100MJ"
},
recharge_minimum = "40MJ",
energy_usage = "10kW",
-- per one charge slot
charging_energy = "1000kW",
logistics_radius = 0,
logistics_connection_distance = 1,
construction_radius = 20,
charge_approach_distance = 5,
robot_slots_count = 0,
material_slots_count = 0,
stationing_offset = {0, 0},
charging_offsets =
{
{-1.5, -0.5}, {1.5, -0.5}, {1.5, 1.5}, {-1.5, 1.5}
},
base =
{
layers =
{
{
filename = "__base__/graphics/entity/roboport/roboport-base.png",
width = 143,
height = 135,
shift = {0.5, 0.25},
hr_version =
{
filename = "__base__/graphics/entity/roboport/hr-roboport-base.png",
width = 228,
height = 277,
shift = util.by_pixel(2, 7.75),
scale = 0.5
}
},
{
filename = "__base__/graphics/entity/roboport/roboport-shadow.png",
width = 147,
height = 101,
draw_as_shadow = true,
shift = util.by_pixel(28.5, 19.25),
hr_version =
{
filename = "__base__/graphics/entity/roboport/hr-roboport-shadow.png",
width = 294,
height = 201,
draw_as_shadow = true,
force_hr_shadow = true,
shift = util.by_pixel(28.5, 19.25),
scale = 0.5
}
}
}
},
base_patch =
{
filename = "__base__/graphics/entity/roboport/roboport-base-patch.png",
priority = "medium",
width = 69,
height = 50,
frame_count = 1,
shift = {0.03125, 0.203125},
hr_version =
{
filename = "__base__/graphics/entity/roboport/hr-roboport-base-patch.png",
priority = "medium",
width = 138,
height = 100,
frame_count = 1,
shift = util.by_pixel(1.5, 5),
scale = 0.5
}
},
base_animation =
{
filename = "__base__/graphics/entity/roboport/roboport-base-animation.png",
priority = "medium",
width = 42,
height = 31,
frame_count = 8,
animation_speed = 0.5,
shift = {-0.5315, -1.9375},
hr_version =
{
filename = "__base__/graphics/entity/roboport/hr-roboport-base-animation.png",
priority = "medium",
width = 83,
height = 59,
frame_count = 8,
animation_speed = 0.5,
shift = util.by_pixel(-17.75, -61.25),
scale = 0.5
}
},
door_animation_up =
{
filename = "__base__/graphics/entity/roboport/roboport-door-up.png",
priority = "medium",
width = 52,
height = 20,
frame_count = 16,
shift = {0.015625, -0.890625},
hr_version =
{
filename = "__base__/graphics/entity/roboport/hr-roboport-door-up.png",
priority = "medium",
width = 97,
height = 38,
frame_count = 16,
shift = util.by_pixel(-0.25, -29.5),
scale = 0.5
}
},
door_animation_down =
{
filename = "__base__/graphics/entity/roboport/roboport-door-down.png",
priority = "medium",
width = 52,
height = 22,
frame_count = 16,
shift = {0.015625, -0.234375},
hr_version =
{
filename = "__base__/graphics/entity/roboport/hr-roboport-door-down.png",
priority = "medium",
width = 97,
height = 41,
frame_count = 16,
shift = util.by_pixel(-0.25,-9.75),
scale = 0.5
}
},
recharging_animation =
{
filename = "__base__/graphics/entity/roboport/roboport-recharging.png",
draw_as_glow = true,
priority = "high",
width = 37,
height = 35,
frame_count = 16,
scale = 1.5,
animation_speed = 0.5,
},
vehicle_impact_sound = {
{
filename = "__base__/sound/car-metal-impact.ogg",
volume = 0.5
},
{
filename = "__base__/sound/car-metal-impact-2.ogg",
volume = 0.5
},
{
filename = "__base__/sound/car-metal-impact-3.ogg",
volume = 0.5
},
{
filename = "__base__/sound/car-metal-impact-4.ogg",
volume = 0.5
},
{
filename = "__base__/sound/car-metal-impact-5.ogg",
volume = 0.5
},
{
filename = "__base__/sound/car-metal-impact-6.ogg",
volume = 0.5
}
},
working_sound =
{
sound = { filename = "__base__/sound/roboport-working.ogg", volume = 0.4 },
max_sounds_per_type = 3,
audible_distance_modifier = 0.75,
--probability = 1 / (5 * 60) -- average pause between the sound is 5 seconds
},
recharging_light = {intensity = 0.2, size = 3, color = {r = 0.5, g = 0.5, b = 1.0}},
request_to_open_door_timeout = 15,
spawn_and_station_height = -0.1,
draw_logistic_radius_visualization = true,
draw_construction_radius_visualization = true,
circuit_wire_connection_point = circuit_connector_definitions["roboport"].points,
circuit_connector_sprites = circuit_connector_definitions["roboport"].sprites,
circuit_wire_max_distance = default_circuit_wire_max_distance,
default_available_logistic_output_signal = {type = "virtual", name = "signal-X"},
default_total_logistic_output_signal = {type = "virtual", name = "signal-Y"},
default_available_construction_output_signal = {type = "virtual", name = "signal-Z"},
default_total_construction_output_signal = {type = "virtual", name = "signal-T"},
water_reflection =
{
pictures =
{
filename = "__base__/graphics/entity/roboport/roboport-reflection.png",
priority = "extra-high",
width = 28,
height = 28,
shift = util.by_pixel(0, 75),
variation_count = 1,
scale = 5
},
rotate = false,
orientation_to_variation = false
}
},