[1.1.80] Boiler stops accepting fluid above certain temperature after fluid migration
Posted: Sun Apr 02, 2023 8:07 pm
To reproduce:
1. Place a vanilla boiler with some infinite pipes going to and from it. Provide it with fuel. Ensure it functions. Save and close the game.
2. Change max_temperature of water to 150. This has to be the boiler's input fluid.
3. Load the game and open the above save. Adjust the temperature of water going into the boiler to be above 100 (water's old max_temperature), although make sure to set it below 165, otherwise the boiler will jam (which is why the example new max_temperature is lower than that). Observe that the boiler stopped working and has nothing in its input fluidbox.
4. Mine the boiler and place it back. Observe that it is accepting the new temperature correctly.
Expected behavior: boiler should not have to be re-placed to work with a new valid temperature.
1. Place a vanilla boiler with some infinite pipes going to and from it. Provide it with fuel. Ensure it functions. Save and close the game.
2. Change max_temperature of water to 150. This has to be the boiler's input fluid.
3. Load the game and open the above save. Adjust the temperature of water going into the boiler to be above 100 (water's old max_temperature), although make sure to set it below 165, otherwise the boiler will jam (which is why the example new max_temperature is lower than that). Observe that the boiler stopped working and has nothing in its input fluidbox.
4. Mine the boiler and place it back. Observe that it is accepting the new temperature correctly.
Expected behavior: boiler should not have to be re-placed to work with a new valid temperature.