Extend on_player_fast_transferred with item dropped (Z)
Posted: Sat Apr 01, 2023 8:33 am
Dropping items on entities doesn't trigger any events
There is a fairly specific handling of dropping items on entities where only one item is fast-transferred.However neither on_player_fast_transferred or on_player_dropped_item triggers when this happens.
Change event fast-transferred
I would prefer that on_player_fast_transferred triggered when this happens and that it was extended with a boolean::is_dropped similar to is_splitI don't know if it is a bug or a missing feature?