[1.1.76] Crash loading save (ElectricSubNetwork::updateInputValues)
Posted: Fri Feb 03, 2023 12:16 am
The game consistently crashes when loading the attached "grassland 2" just as the progress bar hits 100% but before the game actually starts. However, when I launch Factorio, load the "solaris" save, and then immediately load the "grassland 2" save, I am able to play without crashes (so far). There are other saves that crash when loaded and not every save acts like the "solaris" save to prevent crashes in other saves.
When it first happened, I had rebooted and relaunched Factorio to resolve FPS issues. This was the first run of the game after updating to 1.1.76. I don't remember what I changed in that save prior to saving and rebooting.
When it first happened, I had rebooted and relaunched Factorio to resolve FPS issues. This was the first run of the game after updating to 1.1.76. I don't remember what I changed in that save prior to saving and rebooting.
Code: Select all
10.252 Factorio initialised
10.254 Steam Storage Quota: 4349/4768
11.611 Loading map C:\Users\****\AppData\Roaming\Factorio\saves\grassland 2.zip: 19413618 bytes.
11.650 Loading level.dat: 49580221 bytes.
11.655 Info Scenario.cpp:199: Map version 1.1.76-0
12.578 Loading script.dat: 1191 bytes.
12.582 Checksum for script C:/Users/****/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2881393120
12.621 Error CrashHandler.cpp:494: Exception Code: c0000005, Address: 0x00007ff7b4f2d42d
ModuleBase: 0x00007ff7b4ce0000, ImageSize: 01ded000, RelativeAddress: 0024d42d
12.621 Error CrashHandler.cpp:500: Access Violation: Read at address 0000000000000373
12.621 Error CrashHandler.cpp:514: Exception Context:
rax=00000203349098a0, rbx=00000202c3898240, rcx=000000000000034b,
rdx=0000000000000002, rsi=00000202c38985a0, rdi=00000202c3898240,
rip=00007ff7b4f2d42d, rsp=000000766b2ff820, rbp=000000766b2ff900,
r8=000000766b2ff908, r9=000002034b4f0920, r10=0000000000000000,
r11=000002034b4f0920, r12=00000202ccd25260, r13=000000766b2ff908,
r14=000000766b2ffac0, r15=000002034b4f0920
12.621 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7b4ce0000 - 0x00007ff7b6acd000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-gc97q0\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-gc97q0\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-gc97q0\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-gc97q0\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-gc97q0\src\util\crashhandler.cpp (543): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB91DE0327)
00007FFB91DE0327 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB94175530)
00007FFB94175530 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9415C876)
00007FFB9415C876 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9417241F)
00007FFB9417241F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB941214A4)
00007FFB941214A4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB94170F4E)
00007FFB94170F4E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\tmp\factorio-build-gc97q0\src\energy\electricsubnetwork.cpp (1242): ElectricSubNetwork::updateInputValues
c:\tmp\factorio-build-gc97q0\src\energy\electricnetwork.cpp (73): ElectricNetwork::update
c:\tmp\factorio-build-gc97q0\src\energy\electricnetworkmanager.cpp (141): ElectricNetworkManager::update
c:\tmp\factorio-build-gc97q0\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl SoundLibrary::AsyncLoader::*)(void),SoundLibrary::AsyncLoader *>,std::default_delete<std::tuple<void (__cdecl SoundLibrary::AsyncLoader::*)(void),SoundLibrary::AsyncLoader *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB931C7614)
00007FFB931C7614 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB941226A1)
00007FFB941226A1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
15.003 Error CrashHandler.cpp:191: Map tick at moment of crash: 19512214
15.054 Info CrashHandler.cpp:311: Executable CRC: 1960215796
15.054 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
17.345 Uploading log file
17.358 Error CrashHandler.cpp:262: Heap validation: success.
17.360 Creating crash dump.
17.617 CrashDump success