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Chatbot based on the Pygmalion dialogue model
Posted: Thu Feb 02, 2023 7:16 am
by Mozyrsky
Pygmalion is a proof-of-concept dialogue model based on EleutherAI's GPT-J-6B. It can be run locally or online on COLLAB. Here is the example of using such a chatbot in a different game:
https://github.com/ausboss/ffxiv_pygmalion
It would be a pretty useless mod, but seeing how short that lua is, I imagine it might be easy enough to implement. So I just wanted to throw this idea at the wall for someone to find.
Re: Chatbot based on the Pygmalion dialogue model
Posted: Thu Feb 02, 2023 9:19 am
by Stringweasel
That would be cool, but that lua code is so small because it connects to the the internet for the hard stuff. In Factorio that's not possible for mods

Re: Chatbot based on the Pygmalion dialogue model
Posted: Fri Feb 03, 2023 6:26 am
by DarkShadow44
You can do it indirectly though, by having an external program to communicate with. Clustorio does that, although it doesn't look easy.
Re: Chatbot based on the Pygmalion dialogue model
Posted: Fri Feb 03, 2023 1:45 pm
by Stringweasel
DarkShadow44 wrote: Fri Feb 03, 2023 6:26 am
You can do it indirectly though, by having an external program to communicate with. Clustorio does that, although it doesn't look easy.
Oof, yeah that could work

Re: Chatbot based on the Pygmalion dialogue model
Posted: Tue Feb 14, 2023 11:49 pm
by Mozyrsky
Stringweasel wrote: Thu Feb 02, 2023 9:19 am
it connects to the the internet for the hard stuff
The language model can be run locally, albeit that requires a powerful GPU.