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[1.1.74] Can't drag wires in map view when drag map keybind inteferes

Posted: Fri Jan 06, 2023 11:09 pm
by Xorimuth
In vanilla, default settings, you cannot use wires/cables in map view near the player because it conflicts with the click-to-drag feature. If you rebind the 'drag map' keybind to anything other than left-click, you can now use wires/cables in map view.

This becomes particularly apparent with my mod Remote Configuration, which increases the player range when holding wires so that they can use wires anywhere in map view. But it is demonstrably present in vanilla, default settings, so I am reporting it as a bug :)

Re: [1.1.74] Can't drag wires in map view when drag map keybind inteferes

Posted: Sun Jan 08, 2023 11:27 pm
by Xorimuth
As a workaround for this issue, would adding a 'drag_map' checkbox to the permissions list be feasible? Then I could disable it only whilst holding a wire/cable. Currently dragging is allowed even when all permissions are disabled.

Re: [1.1.74] Can't drag wires in map view when drag map keybind inteferes

Posted: Mon Jan 09, 2023 1:05 am
by Tooster
+1 because it would be useful to have a proper way of adjusting circuits network anywhere on the map.

Re: [1.1.74] Can't drag wires in map view when drag map keybind inteferes

Posted: Wed Jan 11, 2023 12:38 am
by StrangePan
Thanks for the report. In the next release, it should be possible to build with wires in Map view, even if the Drag map and Build bindings conflict.