LuaPlayerRotatedEntityEventFilter
Posted: Fri Dec 02, 2022 9:05 pm
I'm trying to hook all events that modify an existing entity, and filter it to just transport belt connectables.
However, on_player_rotated_entity does not have an event filter, and as you may have guessed, that is the request.
However, on_player_rotated_entity does not have an event filter, and as you may have guessed, that is the request.