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Consumed Achievement Prototype

Posted: Mon Sep 05, 2022 1:46 am
by heyqule
There is an item produced achievement prototype. It would be nice to have an item consumed achievement prototype.

e.g Player fired 1000000 random firework rockets for the achievement: eternal party.

One more point...

It would be nice if produced achievement can accept multiple items. My mod has 7 types of firework rockets. If produced achievements can accept multiple items, producing any type of the rocket will count toward that one achievement goal. I can only limit to the most expensive of rocket at the moment.