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				Pollution multiplier
				Posted: Wed Jul 27, 2022 10:59 pm
				by MateuszCOMPANY
				Im looking for mod or command to increase creating pollution by my machines
or 
decrease required pollution to add an additional biter/spitter to the attack wave
			 
			
					
				Re: Pollution multiplier
				Posted: Thu Jul 28, 2022 1:59 am
				by Silari
				You can do this with the /editor command. In the Surfaces tab you can use the "Edit map gen settings' button to view the map gen settings. The last tab has the option to change the attack cost modifier. Lower should reduce the pollution cost.
			 
			
					
				Re: Pollution multiplier
				Posted: Thu Jul 28, 2022 6:46 am
				by MateuszCOMPANY
				Attack Cost Modifier have already lowered, but its only changed attacks frequency (its often now). I expected its changing group size.
			 
			
					
				Re: Pollution multiplier
				Posted: Fri Jul 29, 2022 2:12 am
				by Silari
				Group size is it's own set of settings in the Enemy tab. There's a minimum and maximum size setting as well as cool down settings.
			 
			
					
				Re: Pollution multiplier
				Posted: Sat Jul 30, 2022 8:43 am
				by MateuszCOMPANY
				You talking about enemy expansion. Its doesnt adjust how big group attack you. These setting are to new nests.
This what i looking for is in file enemies.lua. Theres line pollution_to_join_attack = X
I dont think theres option in game to change it.
			 
			
					
				Re: Pollution multiplier
				Posted: Sun Aug 07, 2022 3:56 pm
				by FuryoftheStars
				Take a look at the 
Rampant mod, maybe? There’s a large number of settings in it. Some may control what you are looking for.