List setting
Posted: Fri Jul 22, 2022 4:33 pm
Some mods have settings that require multiple prototypes to be listed, for example: items/essences/recipes/technologies req. For example, https://mods.factorio.com/mod/bzlead has a "bypass recipes" setting. At the moment, prototypes have to be enumerated manually in string setting, which is not very convenient. I propose to introduce a new type of settings for mods - a list.
How it should work:
For the player in the settings, opposite the corresponding setting, there should be a button that opens or opens in a new window a list in which you can enter text, as well as a button that opens a table (similar to the crafting table in the inventory) of prototypes (items, technologies, entities, recipes, signals, etc.)
For the developer, the value of the corresponding setting should be a table of strings with corresponding prototypes

How it should work:
For the player in the settings, opposite the corresponding setting, there should be a button that opens or opens in a new window a list in which you can enter text, as well as a button that opens a table (similar to the crafting table in the inventory) of prototypes (items, technologies, entities, recipes, signals, etc.)
For the developer, the value of the corresponding setting should be a table of strings with corresponding prototypes
