[1.1.57] IPv6 on auth.factorio.com missing
Posted: Mon Apr 25, 2022 7:01 pm
Hello Guys,
i am in the ...lucky... position to have only a ipv6 address no dualstack or anything.. i would like start the factorio server but the authentification on auth.factorio.com is not working.
Here the factorio-current.log
And here the Curl:
Maybe you can add on auth.factorio.com a ipv6 address.
Best wishes.
i am in the ...lucky... position to have only a ipv6 address no dualstack or anything.. i would like start the factorio server but the authentification on auth.factorio.com is not working.
Here the factorio-current.log
Code: Select all
0.000 2022-04-25 20:51:50; Factorio 1.1.57 (build 59622, linux64, headless)
0.036 Operating system: Linux (Debian 11)
0.036 Program arguments: "./factorio" "--bind=[::]" "--server-settings=/home/linuxgsm/LinuxGSM-21.5.1/serverfiles/data/fctrserver.json" "--start-server=/home/linuxgsm/LinuxGSM-21.5.1/serverfiles/save1.zip"
0.036 Read data path: /home/linuxgsm/LinuxGSM-21.5.1/serverfiles/data
0.036 Write data path: /home/linuxgsm/LinuxGSM-21.5.1/serverfiles [119324/127479MB]
0.036 Binaries path: /home/linuxgsm/LinuxGSM-21.5.1/serverfiles/bin
0.042 System info: [CPU: Common KVM processor, 4 cores, RAM: 16008 MB]
0.042 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.042 Running in headless mode
0.078 Loading mod core 0.0.0 (data.lua)
0.121 Loading mod base 1.1.57 (data.lua)
0.358 Loading mod base 1.1.57 (data-updates.lua)
0.456 Checksum for core: 1636702648
0.456 Checksum of base: 1844968960
0.659 Prototype list checksum: 3034860339
0.709 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1650912690
0.709 Info PlayerData.cpp:78: Cloud player-data.json unavailable
0.710 Factorio initialised
0.710 Info AuthServerConnector.cpp:372: Performing TLS check.
0.710 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/tls-check/success
0.733 Error HttpSharedState.cpp:138: CURL failed: code:7, 7; Couldn't connect to server
0.733 Info HttpSharedState.cpp:147: Downloading https://auth.factorio.com/tls-check/success
0.733 Info HttpSharedState.cpp:148: Status code: 0
0.733 Info AuthServerConnector.cpp:384: TLS check failed.
0.733 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/tls-check/failure
0.733 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/api-login?api_version=4
0.763 Error HttpSharedState.cpp:138: CURL failed: code:7, 7; Couldn't connect to server
0.763 Info HttpSharedState.cpp:147: Downloading https://auth.factorio.com/api-login?api_version=4
0.763 Info HttpSharedState.cpp:148: Status code: 0
0.763 Info AuthServerConnector.cpp:18: Failed to reach auth server: code(520) message(Couldn't connect to server)
0.764 Error CommandLineMultiplayer.cpp:360: Hosting multiplayer game failed: Failed to reach auth server. Code: 520. Error: Couldn't connect to server.
0.767 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
0.767 Info ServerMultiplayerManager.cpp:794: updateTick(4294967295) changing state from(Ready) to(Closed)
0.799 Goodbye
And here the Curl:
Code: Select all
linuxgsm@DEU-FRT01-GS01:~/LinuxGSM-21.5.1/serverfiles/bin/x64$ curl https://auth.factorio.com/api-login?api_version=4
curl: (7) Couldn't connect to server
Best wishes.