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[Modding interface requests] I want to create a machine with more than 255 frames of animation
Posted: Mon Apr 18, 2022 3:54 pm
by plexpt
But the maximum frame_count in the game is 255, 255 frames is really not enough.
So can this limit be changed?
Re: Actually, I want to create a machine with more than 255 frames of animation
Posted: Tue Apr 19, 2022 10:08 am
by lyvgbfh
I have to ask, is this for your miku roboport?
Re: Actually, I want to create a machine with more than 255 frames of animation
Posted: Tue Apr 19, 2022 11:16 am
by ickputzdirwech
As a very hacky workaround you could make multiple entities with parts of the animation and then replace them every few ticks.

Re: Actually, I want to create a machine with more than 255 frames of animation
Posted: Thu Apr 21, 2022 5:26 am
by plexpt
ickputzdirwech wrote: Tue Apr 19, 2022 11:16 am
As a very hacky workaround you could make multiple entities with parts of the animation and then replace them every few ticks.
This method is too hacky and there may be some potential problems. Although I do it now
Re: Actually, I want to create a machine with more than 255 frames of animation
Posted: Thu Apr 21, 2022 5:26 am
by plexpt
lyvgbfh wrote: Tue Apr 19, 2022 10:08 am
I have to ask, is this for your miku roboport?
that's one of them
Re: Actually, I want to create a machine with more than 255 frames of animation
Posted: Thu Apr 21, 2022 5:28 am
by plexpt
Re: Actually, I want to create a machine with more than 255 frames of animation
Posted: Wed May 11, 2022 3:50 am
by plexpt
did anyone see
Re: Actually, I want to create a machine with more than 255 frames of animation
Posted: Thu May 12, 2022 5:58 am
by posila
I saw. There's no plan to enhance the game engine to support > 255 frames of animation at the moment.
Re: Actually, I want to create a machine with more than 255 frames of animation
Posted: Tue Oct 29, 2024 9:46 pm
by plexpt
I hope this message finds you well. I'm reaching out to inquire if there have been any updates on the progress or future plans regarding support for animation with more than 255 frames in Factorio. We are keenly interested in any potential adjustments or enhancements to the engine that could accommodate more detailed animations, as discussed in the recent forum thread.
Thank you very much for your time, and I look forward to any insights you may have on this topic.
Re: [Modding interface requests] I want to create a machine with more than 255 frames of animation
Posted: Tue Oct 29, 2024 11:08 pm
by Rseding91
We haven no plans to support machines with more than 255 frames of animation and I don't realistically see it changing ever. Moving to won't-implement.
Re: [Modding interface requests] I want to create a machine with more than 255 frames of animation
Posted: Tue Oct 29, 2024 11:48 pm
by plexpt
Rseding91 wrote: Tue Oct 29, 2024 11:08 pm
We haven no plans to support machines with more than 255 frames of animation and I don't realistically see it changing ever. Moving to won't-implement.
Why won’t this be implemented? Is it due to technical complexity or performance issues?
I really need this feature.