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Kovarex enrichment process (fully beaconed, tileable, only requires U-238 to work after first cycle)

Posted: Wed Feb 09, 2022 6:15 pm
by AlienRaven
I'd like to share a blueprint of Kovarex enrichment process I use in my playthroughs.

Pros:
  • Only requires Uranium-238 to produce Uranium-235 infinitely.
  • Does not clog with overproduction.
  • Handles electricity outages.
  • Fully beaconed.
  • Tileable vertically.
Cons:
  • Requires some manual love to start.
Produces: 6 Uranium-235 per minute.
Consumes: 21 Uranium-238 per minute.
Requires: 9.6 MW

How to use:
1. Build blueprint. Tile vertically as necessary.
2. Connect power and supply left belt with Uranium-238.
3. Insert 40 Uranium-235 in each centrifuge manually (open centrifuge, CTRL+click U-235 in inventory and immidiately CTRL+click it in centrifuge menu after in will start its first enrichment cycle).

Authors:
I've found original design long ago and dont have original author name. His conept was based around the idea to only supply production with U-238. After that I was redoing it couple times to a fully beaconed, tileable blueprint until I was satisified with results.

Example:
KEP_example.jpg
KEP_example.jpg (261.02 KiB) Viewed 27241 times
Blueprint:

Re: Kovarex enrichment process (fully beaconed, tileable, only requires U-238 to work)

Posted: Fri Feb 11, 2022 3:43 am
by adam_bise
Hmm, this one doesn't need to be manually primed and is 25 tiles smaller.

Not quite as fast.

I think your middle stack inserter was mistakenly set to 1 stack size override.
3.png
3.png (1.05 MiB) Viewed 27163 times

Re: Kovarex enrichment process (fully beaconed, tileable, only requires U-238 to work)

Posted: Fri Feb 11, 2022 8:14 am
by Koub
AlienRaven wrote: Wed Feb 09, 2022 6:15 pm Kovarex enrichment process (fully beaconed, tileable, only requires U-238 to work)
AlienRaven wrote: Wed Feb 09, 2022 6:15 pm Insert 40 Uranium-235 in each centrifuge
The title is somehow misleading :lol:

Re: Kovarex enrichment process (fully beaconed, tileable, only requires U-238 to work)

Posted: Fri Feb 11, 2022 3:35 pm
by gGeorg
Full automation Kovarex,

Kovarex - autostart, any modules, 40pcs cycle, 12beacons per machine, all the bells and whistles (update for 18.x)
viewtopic.php?f=208&t=84120&p=491136&hi ... ex#p491136

watch and learn :geek:

Re: Kovarex enrichment process (fully beaconed, tileable, only requires U-238 to work)

Posted: Fri Feb 11, 2022 3:54 pm
by AlienRaven
Koub wrote: Fri Feb 11, 2022 8:14 am The title is somehow misleading :lol:
Clickbait! :mrgreen: I corrected it to be less misleading though.
adam_bise wrote: Fri Feb 11, 2022 3:43 am I think your middle stack inserter was mistakenly set to 1 stack size override.
Nope, there are two overrides - 10 for stack inserter and 1 for fast inserter, thats intentional.
adam_bise wrote: Fri Feb 11, 2022 3:43 am this one doesn't need to be manually primed and is 25 tiles smaller
gGeorg wrote: Fri Feb 11, 2022 3:35 pm watch and learn
This are nice designs, but they wont fit my factories. First one is less space, which is nice, but all my production is fully beaconed with the same shape of beacons, which allows this block to be inserted into bigger production. Second one is less tileable and should be setup as a separate factory, which as well doesn't fit my goals. But they for sure are great designs, I like them.

In regards to manual priming, I just treat it as if setuping trains. You do it once and then you forget about it for good :)

Example of my tile being integrated into production line:
KEP_integrated.jpg
KEP_integrated.jpg (380.24 KiB) Viewed 27105 times

Re: Kovarex enrichment process (fully beaconed, tileable, only requires U-238 to work after first cycle)

Posted: Fri Feb 11, 2022 4:05 pm
by disentius
- smart (if you want) dumb, beaconable, stackable Choose your own beacon config. left in, (both U's) right out.
viewtopic.php?p=529993#p529993