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				[1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."
				Posted: Sat Jan 01, 2022 11:35 am
				by oof2win2
				I got a crash when attempting to stop a server, during which the server attempted to save but crashed instead.
			 
			
					
				Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."
				Posted: Sun Jan 02, 2022 7:31 pm
				by Rseding91
				Thanks for the report. Do you have any way to reproduce this crash?
			 
			
					
				Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."
				Posted: Mon Jan 03, 2022 4:54 pm
				by oof2win2
				Isolated it to running the attached scenario with the map gen settings, such as with the following start string:
Code: Select all
bin/x64/factorio --start-server-load-scenario FactorioScenarioMultiplayerSpawn --map-settings ./map-settings.json
 
			
					
				Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."
				Posted: Mon Jan 03, 2022 9:02 pm
				by Rseding91
				Thanks for the report and the steps to reproduce the issue. It's now fixed for the next release.