[Lou][1.1.48] Ghost fast replace rotation oddness
Posted: Sat Dec 18, 2021 1:33 pm
Issue: a player can fast replace an entity over itself with a different rotation, but a ghost placed over an entity with fast replace and a different rotation is set back to the original rotation.
https://gfycat.com/diligentblackandwhitehoiho
1: place steam engine facing north.
2: hold steam engine in hand and rotate hand to face east.
3: hologram shows valid placement for east facing steam engine.
4: hold shift and ghost icon appears (rotated east)
5: click to place the ghost.
5: ghost placement order for bot appears on steam engine (yellow circle), but theres no rotation order on it.
6: robot flies over to entity, and does a rotation type job, but its still placed north.
This example was done with a simple-entity-with-owner modded to have the steam engine graphics in a test mod on the below test save. The issue also affects vanilla steam engines from testing.
https://gfycat.com/diligentblackandwhitehoiho
1: place steam engine facing north.
2: hold steam engine in hand and rotate hand to face east.
3: hologram shows valid placement for east facing steam engine.
4: hold shift and ghost icon appears (rotated east)
5: click to place the ghost.
5: ghost placement order for bot appears on steam engine (yellow circle), but theres no rotation order on it.
6: robot flies over to entity, and does a rotation type job, but its still placed north.
This example was done with a simple-entity-with-owner modded to have the steam engine graphics in a test mod on the below test save. The issue also affects vanilla steam engines from testing.