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[0.11.21] [martin] failure on some train paths

Posted: Wed Apr 22, 2015 8:44 am
by fregate84
Hello,

Sometime on my game (it's the 3nd time), I have this failure (train are stop/block on a yellow signal) :
ScreenShot001.jpg
ScreenShot001.jpg (42.06 KiB) Viewed 2376 times
It's not the first time I have this bug on this game. I don't know if it's because I'm doing something, but I'm not on the train where the bug appear. I discover that when I search why all trains are stop.
Each time, it's on a different signal.

the save game :

Re: [0.11.21] failure on some train paths

Posted: Wed Apr 22, 2015 2:19 pm
by Cordylus
I think that chain signals will resolve this bug.

Re: [0.11.21] failure on some train paths

Posted: Wed Apr 22, 2015 6:29 pm
by kovarex
This is not related to chain signals.

Re: [0.11.21] failure on some train paths

Posted: Fri Apr 24, 2015 6:47 am
by Sekkmer
I just experianced the same bug I think:

https://www.dropbox.com/s/ycgfzshrera5d ... 0.png?dl=0

If I pick up or put down a track / signal / train stop it is immediately refresh the signal and fix the problem.
I think this was caused by saving while the signal was yellow but I am not sure about it.



I include my save:

https://www.dropbox.com/s/unqqh7d9vnt3z ... G.zip?dl=0

Re: [0.11.21] [martin] failure on some train paths

Posted: Fri Jul 03, 2015 12:24 pm
by HanziQ
We did some reworking and fixing for trains and signals, so although I was not able to reproduce this, I think it should be fixed for 0.12. If this still happens to you in the next version, please report it.