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Modding Basic: Adding a new ores

Posted: Thu Nov 11, 2021 9:32 am
by Arin Burke U
Hello. Not long ago I decided to start modding Factorio. Something I could find on the Internet about basic things. I wanted to rework resources in the game and wanted to start by adding new ores to the game. But, unfortunately, I don't know how to do it. I watched how it was done in the game files - I did not understand anything. I tried to find something on the Internet - I found nothing. Perhaps I was looking badly, I do not exclude it. If someone can explain how this is done (preferably with an example code, since I'm completely new to modding this game) - thank you so much.

Re: Modding Basic: Adding a new ores

Posted: Thu Nov 11, 2021 10:14 am
by vjbone

Re: Modding Basic: Adding a new ores

Posted: Thu Nov 11, 2021 5:21 pm
by Arin Burke U
You just dropped the file from the game. I know that it contains the resources that are in the game. But when I try to do the same as it is written there, nothing works.

Re: Modding Basic: Adding a new ores

Posted: Thu Nov 11, 2021 9:59 pm
by FuryoftheStars
Take a look at this mod: https://mods.factorio.com/mod/SigmaOne_Nuclear

Adds a new ore (fluorine) that spawns in game and has a slider on the map gen screen.

Also, when ready to release, consider messaging the author of the Resource Spawner Overhaul mod so they can add support for your mod’s ores.