[1.1.46] Error on startup after update - not enough pixels gun-turret.png LINUX
Posted: Sun Nov 07, 2021 5:59 am
by titi99
Failed to load mods: Failed to load image data [117769 bytes]: not enough pixels __base__/graphics/technology/gun-turret.png

The game doesn't start.
Everything was working before the update (from 1.1.42 to 1.1.46). Using the previous version I was in the menu, and it asked me to update, now if I start the game, I cannot play at all. It loads until 99% then shows the above error. Everything was working perfectly before.
The game doesn't start.
Everything was working before the update (from 1.1.42 to 1.1.46). Using the previous version I was in the menu, and it asked me to update, now if I start the game, I cannot play at all. It loads until 99% then shows the above error. Everything was working perfectly before.
LOG File
0.000 2021-11-07 06:46:24; Factorio 1.1.46 (build 59110, linux64, full)
0.046 Operating system: Linux (Ubuntu 20.04)
0.046 Program arguments: "/home/titi99/Games/factorio/bin/x64/factorio"
0.047 Read data path: /home/titi99/Games/factorio/data
0.047 Write data path: /home/titi99/Games/factorio [6759/68662MB]
0.047 Binaries path: /home/titi99/Games/factorio/bin
0.053 System info: [CPU: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz, 4 cores, RAM: 7833 MB]
0.053 Environment: DISPLAY=:0.0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=xfce XDG_SESSION_DESKTOP=xfce XDG_CURRENT_DESKTOP=XFCE __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.053 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.169 Available displays: 1
0.169 [0]: 0 - {[0,0], 1366x768, SDL_PIXELFORMAT_RGB888, 60Hz}
0.241 Initialised OpenGL:[0] NVS 5200M/PCIe/SSE2; driver: 3.3.0 NVIDIA 390.144
0.241 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.242 [Version] 3.3
0.242 Graphics settings preset: medium-with-low-vram
0.242 Dedicated video memory size 1024 MB
0.281 Graphics options: [Graphics quality: normal] [Video memory usage: high] [DXT: low-quality] [Color: 32bit]
0.281 [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: low] [Other: sTDCwt] [B:0,C:0,S:100]
0.294 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.464 Loading mod core 0.0.0 (data.lua)
0.554 Loading mod base 1.1.46 (data.lua)
0.900 Loading mod base 1.1.46 (data-updates.lua)
1.041 Checksum for core: 1319320002
1.041 Checksum of base: 3758905726
1.344 Prototype list checksum: 3034860339
1.411 Loading sounds...
1.451 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1636263675
1.451 Info PlayerData.cpp:78: Cloud player-data.json unavailable
1.673 Initial atlas bitmap size is 4096
1.691 Created atlas bitmap 4096x4092 [none]
1.700 Created atlas bitmap 4096x4092 [none]
1.706 Created atlas bitmap 4096x4096 [none]
1.713 Created atlas bitmap 4096x4096 [none]
1.718 Created atlas bitmap 4096x4096 [none]
1.726 Created atlas bitmap 4096x4096 [none]
1.726 Created atlas bitmap 4096x508 [none]
1.726 Created atlas bitmap 4096x2120 [decal]
1.735 Created atlas bitmap 4096x4096 [low-object, linear-minification]
1.735 Created atlas bitmap 4096x1776 [low-object]
1.735 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.744 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level]
1.744 Created atlas bitmap 4096x3456 [terrain, mipmap, linear-minification, linear-mip-level]
1.744 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.745 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
1.745 Created atlas bitmap 4096x944 [mipmap]
1.748 Created atlas bitmap 4096x4080 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.748 Created atlas bitmap 4096x336 [icon, not-compressed, mipmap, linear-minification, linear-magnification]
1.748 Created atlas bitmap 4096x828 [alpha-mask]
1.762 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask]
1.768 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask]
1.775 Created atlas bitmap 4096x4088 [shadow, linear-magnification, alpha-mask]
1.776 Created atlas bitmap 4096x3132 [shadow, linear-magnification, alpha-mask]
1.776 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
1.776 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.799 Created virtual atlas pages 4096x4096x2
1.813 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.099 Parallel Sprite Loader initialized (threads: 3)
9.451 Error ParallelSpriteLoader.cpp:223: Parallel sprite loading failed (__base__/graphics/technology/gun-turret.png): IDAT: incorrect data check.
RAM: 7833 MB
Falling back to normal sprite loading.
9.511 Error AtlasSystem.cpp
Failed to load image data (117769 bytes): not enough pixels: __base__/graphics/technology/gun-turret.png; mods: ?
Prototypes using sprite:
gun-turret
9.550 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
9.605 Parallel Sprite Loader initialized (threads: 3)
9.650 Sprites loaded
9.681 Generated mipmaps (3) for atlas [8] of size 4096x4096
9.697 Generated mipmaps (3) for atlas [9] of size 4096x1776
9.710 Generated mipmaps (3) for atlas [10] of size 4096x2464
9.727 Generated mipmaps (3) for atlas [11] of size 4096x4064
9.743 Generated mipmaps (3) for atlas [12] of size 4096x3456
9.753 Generated mipmaps (3) for atlas [13] of size 4096x1632
9.761 Generated mipmaps (3) for atlas [14] of size 4096x1664
9.804 Generated mipmaps (3) for atlas [15] of size 4096x944
9.855 Generated mipmaps (5) for atlas [16] of size 4096x4080
9.862 Generated mipmaps (5) for atlas [17] of size 4096x336
9.871 Generated mipmaps (3) for atlas [23] of size 4096x1312
9.871 Custom mipmaps uploaded.
9.993 Generated mipmaps for virtual atlas of size 4096x8192
10.007 Factorio initialised
11.589 Quitting: user-quit.
11.694 Goodbye
0.046 Operating system: Linux (Ubuntu 20.04)
0.046 Program arguments: "/home/titi99/Games/factorio/bin/x64/factorio"
0.047 Read data path: /home/titi99/Games/factorio/data
0.047 Write data path: /home/titi99/Games/factorio [6759/68662MB]
0.047 Binaries path: /home/titi99/Games/factorio/bin
0.053 System info: [CPU: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz, 4 cores, RAM: 7833 MB]
0.053 Environment: DISPLAY=:0.0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=xfce XDG_SESSION_DESKTOP=xfce XDG_CURRENT_DESKTOP=XFCE __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.053 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.169 Available displays: 1
0.169 [0]: 0 - {[0,0], 1366x768, SDL_PIXELFORMAT_RGB888, 60Hz}
0.241 Initialised OpenGL:[0] NVS 5200M/PCIe/SSE2; driver: 3.3.0 NVIDIA 390.144
0.241 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.242 [Version] 3.3
0.242 Graphics settings preset: medium-with-low-vram
0.242 Dedicated video memory size 1024 MB
0.281 Graphics options: [Graphics quality: normal] [Video memory usage: high] [DXT: low-quality] [Color: 32bit]
0.281 [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: low] [Other: sTDCwt] [B:0,C:0,S:100]
0.294 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.464 Loading mod core 0.0.0 (data.lua)
0.554 Loading mod base 1.1.46 (data.lua)
0.900 Loading mod base 1.1.46 (data-updates.lua)
1.041 Checksum for core: 1319320002
1.041 Checksum of base: 3758905726
1.344 Prototype list checksum: 3034860339
1.411 Loading sounds...
1.451 Info PlayerData.cpp:71: Local player-data.json available, timestamp 1636263675
1.451 Info PlayerData.cpp:78: Cloud player-data.json unavailable
1.673 Initial atlas bitmap size is 4096
1.691 Created atlas bitmap 4096x4092 [none]
1.700 Created atlas bitmap 4096x4092 [none]
1.706 Created atlas bitmap 4096x4096 [none]
1.713 Created atlas bitmap 4096x4096 [none]
1.718 Created atlas bitmap 4096x4096 [none]
1.726 Created atlas bitmap 4096x4096 [none]
1.726 Created atlas bitmap 4096x508 [none]
1.726 Created atlas bitmap 4096x2120 [decal]
1.735 Created atlas bitmap 4096x4096 [low-object, linear-minification]
1.735 Created atlas bitmap 4096x1776 [low-object]
1.735 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.744 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level]
1.744 Created atlas bitmap 4096x3456 [terrain, mipmap, linear-minification, linear-mip-level]
1.744 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.745 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
1.745 Created atlas bitmap 4096x944 [mipmap]
1.748 Created atlas bitmap 4096x4080 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.748 Created atlas bitmap 4096x336 [icon, not-compressed, mipmap, linear-minification, linear-magnification]
1.748 Created atlas bitmap 4096x828 [alpha-mask]
1.762 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask]
1.768 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask]
1.775 Created atlas bitmap 4096x4088 [shadow, linear-magnification, alpha-mask]
1.776 Created atlas bitmap 4096x3132 [shadow, linear-magnification, alpha-mask]
1.776 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
1.776 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.799 Created virtual atlas pages 4096x4096x2
1.813 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.099 Parallel Sprite Loader initialized (threads: 3)
9.451 Error ParallelSpriteLoader.cpp:223: Parallel sprite loading failed (__base__/graphics/technology/gun-turret.png): IDAT: incorrect data check.
RAM: 7833 MB
Falling back to normal sprite loading.
9.511 Error AtlasSystem.cpp
Prototypes using sprite:
gun-turret
9.550 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
9.605 Parallel Sprite Loader initialized (threads: 3)
9.650 Sprites loaded
9.681 Generated mipmaps (3) for atlas [8] of size 4096x4096
9.697 Generated mipmaps (3) for atlas [9] of size 4096x1776
9.710 Generated mipmaps (3) for atlas [10] of size 4096x2464
9.727 Generated mipmaps (3) for atlas [11] of size 4096x4064
9.743 Generated mipmaps (3) for atlas [12] of size 4096x3456
9.753 Generated mipmaps (3) for atlas [13] of size 4096x1632
9.761 Generated mipmaps (3) for atlas [14] of size 4096x1664
9.804 Generated mipmaps (3) for atlas [15] of size 4096x944
9.855 Generated mipmaps (5) for atlas [16] of size 4096x4080
9.862 Generated mipmaps (5) for atlas [17] of size 4096x336
9.871 Generated mipmaps (3) for atlas [23] of size 4096x1312
9.871 Custom mipmaps uploaded.
9.993 Generated mipmaps for virtual atlas of size 4096x8192
10.007 Factorio initialised
11.589 Quitting: user-quit.
11.694 Goodbye