LuaEntityPrototype.recipe_tintable :: dictionary[string → Color] [R]
Posted: Sun Oct 24, 2021 9:07 am
Currently it is not possible to derive if a machine supports recipe tints or not. It would be great if we could read this from the LuaEntityPrototype for debugging purposes to find inconsistencies in our mods.
I suggest adding a property:
Possible keys in the dictionary are: "primary", "secondary", "tertiary" and "quaternary". Each of these keys have a corresponding value nil if the tint layer is unused. Otherwise the value could be set to the default tint color.
Thanks for considering.
lovely_santa
I suggest adding a property:
Code: Select all
recipe_tintable :: dictionary[string → Color] [Read-only]
The recipe tints used by this CraftingMachine or nil.
Thanks for considering.
lovely_santa