Roboports in vanilla improvments
Posted: Mon Oct 18, 2021 11:07 pm
Hi everyone.
I playing long time factorio, after beat vanilla I started have fun with mods.
One think I will not return to vanilla is roboports, you have only one building to manage with zones.
So I'm sure by improve a base game is to add modules such thinks like: robochest, zones expanders, charging stations etc..
And maybe there is two thinks what is poor, one it's connecting buildings to logistic zones, where on/off stuff with logistic network is not enough.
Second is networks itself, when you have them a lot, it's not possible is to manage them by knowing only number, so a good practice is to adding names to them.
See ya.
I playing long time factorio, after beat vanilla I started have fun with mods.
One think I will not return to vanilla is roboports, you have only one building to manage with zones.
So I'm sure by improve a base game is to add modules such thinks like: robochest, zones expanders, charging stations etc..
And maybe there is two thinks what is poor, one it's connecting buildings to logistic zones, where on/off stuff with logistic network is not enough.
Second is networks itself, when you have them a lot, it's not possible is to manage them by knowing only number, so a good practice is to adding names to them.
See ya.