When we decide to add another layer to the way sprite shiftings are calculated, to make the logic of how they work even more complicated.
(pixel shift->tile shift->tile shift+internal tile shift calculated from internal pixel shift->pixel shift->vertex coordinates)
Re: Factorio development explained in gifs
Posted: Wed Nov 02, 2016 2:59 pm
by Twinsen
When we give Klonan full Git access
Re: Factorio development explained in gifs
Posted: Fri Nov 04, 2016 7:46 pm
by Twinsen
Some of the GUIs in Factorio.
Re: Factorio development explained in gifs
Posted: Mon Nov 28, 2016 10:49 pm
by Klonan
Handling bug reports now that 0.14 is stable
Re: Factorio development explained in gifs
Posted: Sun Jan 15, 2017 1:42 am
by Twinsen
When kovarex uses the office kitchen and "it's Friday".
Re: Factorio development explained in gifs
Posted: Sat Jan 21, 2017 5:24 pm
by Harkonnen
Me optimizing belts
Re: Factorio development explained in gifs
Posted: Fri Feb 03, 2017 12:27 pm
by Klonan
When i watch Rseding fixing a bug
Re: Factorio development explained in gifs
Posted: Sun Feb 26, 2017 10:33 pm
by Twinsen
When I did a presentation about how the new GUI should look.
Re: Factorio development explained in gifs
Posted: Sun Mar 12, 2017 4:44 pm
by Harkonnen
When twinsen spends a week digging some very rare bug
Re: Factorio development explained in gifs
Posted: Tue Mar 14, 2017 1:20 pm
by Harkonnen
When kovarex asks to add more tests
Re: Factorio development explained in gifs
Posted: Wed Mar 15, 2017 7:51 am
by Harkonnen
Tidying up 3rd party library written in oldschool C
Re: Factorio development explained in gifs
Posted: Sat Mar 18, 2017 3:01 pm
by Klonan
When I get to the office but everybody is out for lunch
Re: Factorio development explained in gifs
Posted: Mon Mar 20, 2017 4:49 pm
by Twinsen
When I'm on a Factorio server with 400 players and I'm waiting for it to crash. (part 2)
Re: Factorio development explained in gifs
Posted: Tue May 16, 2017 12:29 pm
by Klonan
Testing if things are multiplayer safe
Re: Factorio development explained in gifs
Posted: Thu May 25, 2017 11:32 am
by Harkonnen
Testing if things are multiplayer safe [Part2]
Re: Factorio development explained in gifs
Posted: Mon Jul 24, 2017 10:51 am
by kovarex
Trying to keep the bugreport section clean.
Re: Factorio development explained in gifs
Posted: Fri Mar 02, 2018 10:40 pm
by Twinsen
I didn't post here since my dank meme source upgraded to videos with sound that are not easy to share. But by popular demand I will continue posting here: