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Re: Please, DO NOT remove space casino
Posted: Thu Jun 18, 2026 3:41 pm
by ivan_349876
Stargateur wrote: Thu Jun 18, 2026 1:14 am
Space factory is a big trouble for factorio, specially now they give us trading between platform, space platform remove most of the logistic problem, you have one unit that do what you want it to do and you can scale just by copy paste the ship, without any logistical challenge that come with this scaling. Space casino are removed because it's broke the game entirely, even with blueprint, people need to do logistic between their blueprint, with ship you don't have to do anything, copy paste, work, nothing more is needed.
That's more of a fundamental issue with space platforms in general though. They're expected to be closed loops for the most part, which means any blueprint you grab from Internet can be used in your game with little effort.
Many in favor of space casino argue that mod could disable it. And now using a mod to enable it is not acceptable ! Pure hypocrisy !
Many in favor of space casinos argue that you could just
not build one if you don't want to.
(and honestly anyone who argue space casino is hard to do is blind)
"Hard" is subjective, but it's certainly harder to design a space casino than an upcycler.
Re: Please, DO NOT remove space casino
Posted: Thu Jun 18, 2026 4:28 pm
by Hurkyl
ivan_349876 wrote: Thu Jun 18, 2026 3:41 pm
(and honestly anyone who argue space casino is hard to do is blind)
"Hard" is subjective, but it's certainly harder to design a space casino than an upcycler.
All of the challenge is just in the "make an asteroid farming operation" right?
You're not positing that "turn these asteroids into legendary items" is harder to do with a reprocessing loop than other options, are you?
Because I think that's what the other person is talking about: they're not discussing where you're getting raw materials from. They're talking about the available methods for turning raw common materials into legendary ones.
Re: Please, DO NOT remove space casino
Posted: Thu Jun 18, 2026 6:45 pm
by ivan_349876
Hurkyl wrote: Thu Jun 18, 2026 4:28 pm
ivan_349876 wrote: Thu Jun 18, 2026 3:41 pm
(and honestly anyone who argue space casino is hard to do is blind)
"Hard" is subjective, but it's certainly harder to design a space casino than an upcycler.
All of the challenge is just in the "make an asteroid farming operation" right?
You're not positing that "turn these asteroids into legendary items" is harder to do with a reprocessing loop than other options, are you?
Because I think that's what the other person is talking about: they're not discussing where you're getting raw materials from. They're talking about the available methods for turning raw common materials into legendary ones.
Reprocessing loops are indeed the easiest way to turn asteroids into legendary asteroids, but I don't see what point you're trying to make. Space casinos are what make grinding for legendary asteroids at all viable. In their absence, people won't fall back to upcycling asteroids on space platforms, they'll just do it on land where resources are far more abundant, because the real goal isn't to get legendary asteroids, it's to get legendary materials.