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Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Posted: Mon Mar 24, 2025 7:40 am
by the_potty_1
BraveCaperCat wrote: Sat Mar 22, 2025 10:25 am
There are no fulgoran enemies except lightning. I believe there's also a different discussion somewhere about there being no fulgoran enemies, maybe you should read the entirety of that.
OK fine, I don't remember the name of the original planet. I feel like the mistake is fairly obvious yes?
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Posted: Sat Mar 29, 2025 2:45 am
by MobRules
the_potty_1 wrote: Mon Mar 24, 2025 7:40 am
OK fine, I don't remember the name of the original planet. I feel like the mistake is fairly obvious yes?
I thought maybe you'd added a mod that added biters to Fulgora, and then forgot it was a mod. (Though confusing the names of Nauvis and Fulgora also makes sense.) So it wasn't necessarily obvious what you actually meant.
As an aside, something I hadn't realized about the name Nauvis. I telling my BF about Factorio and Space Age, and mentioned "Nauvis is the starting planet..." and he laughed and said "Novice? Really? They named the starting planet
Novice?" ...I had never noticed that pun before.)
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Posted: Sat Mar 29, 2025 2:47 am
by MobRules
the_potty_1 wrote: Mon Mar 24, 2025 7:40 am
OK fine, I don't remember the name of the original planet. I feel like the mistake is fairly obvious yes?
I thought maybe you'd added a mod that added biters to Fulgora, and then forgot it was a mod. (Though confusing the names of Nauvis and Fulgora also makes sense.) So it wasn't necessarily obvious what you actually meant; my confusion, at least, was genuine, and I assume others' was as well.
As an aside, something I hadn't realized about the name Nauvis. I telling my BF about Factorio and Space Age, and mentioned "Nauvis is the starting planet..." and he laughed and said "Novice? Really? They named the starting planet
Novice?" ...I had never noticed that pun before.)
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Posted: Sun Aug 17, 2025 2:43 am
by Visione
The older I get the more I think younger generationa smoke crack during their childhood. What am I reading in this thread ...
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Posted: Sun Aug 17, 2025 3:52 am
by eugenekay
Visione wrote: Sun Aug 17, 2025 2:43 amThe older I get the more I think younger generationa smoke crack during their childhood.
Factorio is the crack! We have to get the kids hooked on it, so they can build more efficient Aquilo Heat networks.
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Posted: Mon Aug 18, 2025 5:44 pm
by crimsonarmy
AkQ wrote: Thu Oct 31, 2024 12:01 pm
Alright, I have to say it: Space Age being a DLC is absurd. Ten years later, we’re handed this massive expansion that’s practically a new game in itself—new planets, space travel, tons of content that easily outscales the base game—and they slap on a purple DLC ribbon like it's a minor update. I mean, really? What on earth (or space) justifies this as a DLC instead of a true standalone Factorio 2?
There’s zero logical reason for this move except to cash in on existing owners, forcing everyone to buy the original game just to play the expansion. When I saw it on Steam, I nearly laughed out loud at how blatant it is. A sequel is expected to bring fresh gameplay, sure, but Factorio is unique. It’s a fully completed game, not some subscription-based service or MMO. And now they want us to treat this 10-year-later update like a small add-on?
Honestly, calling this pure evil feels fair. They’ve created a whole new experience, loaded it with content, yet we’re supposed to pay for the base game just to access it. The space update alone has more to offer than the original Factorio. It’s obvious they’re trying to squeeze extra out of fans who have already supported the game over the years, making us buy the DLC with full price to access what should have been a fresh title.
The whole setup screams cash grab. If they had just released Space Age as Factorio 2, it would make sense, be respectful to the fanbase, and attract even more players. As it stands, it’s frustrating and just plain disappointing.
I don't understand how this could be a cash grab. A cash grab would be releasing "Factorio 2" for $35 only containing the 2.0 update or releasing "Factorio: Space Age" for $70.
This is saying that if you want a DLC you need to buy the base game (a base game that, in my opinion, is worth more than the cost of the base game + DLC).
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Posted: Fri Aug 29, 2025 9:48 pm
by waterBear
Visione wrote: Sun Aug 17, 2025 2:43 am
The older I get the more I think younger generationa smoke crack during their childhood. What am I reading in this thread ...
Lol man. I agree.
I come back after a year and this thread is still alive. The devs put in hard work to make this awesome game and here people are, whining about the cost or whatever.
Super weak.