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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Fri Apr 01, 2016 5:49 pm
by steinio
Hello YuokiTani,
sorry to bother you but after upgrading to 0.0.7 i got the attached error message.
Am i missing something or is this the april fool?
Greetings steinio
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Fri Apr 01, 2016 8:47 pm
by YuokiTani
steinio wrote:Hello YuokiTani,
sorry to bother you but after upgrading to 0.0.7 i got the attached error message.
Am i missing something or is this the april fool?
Greetings steinio
this means some code not really work in the real world ...
no joke - it's the bitter reality.
edit in yi_railway/data.lua -> remove 3 last lines (if data ... end)
this removes the yuoki-industries-installed-check and uses stone to make slag-ground-floor-tiles ... not the smartest way, but it will work.
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Fri Apr 01, 2016 10:16 pm
by Fatmice
steinio wrote:Hello YuokiTani,
sorry to bother you but after upgrading to 0.0.7 i got the attached error message.
Am i missing something or is this the april fool?
Greetings steinio
Which version of Yuoki Industries are you using as I do not have such a problem? And I've played with Yuoki's mod for a long time.
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 02, 2016 10:05 am
by steinio
Fatmice wrote:
Which version of Yuoki Industries are you using as I do not have such a problem? And I've played with Yuoki's mod for a long time.
Hello Fatmice,
i'm just playing with the railway core and train mods but without indutries.
Greetings steinio
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 02, 2016 12:59 pm
by YuokiTani
steinio wrote:Fatmice wrote:
Which version of Yuoki Industries are you using as I do not have such a problem? And I've played with Yuoki's mod for a long time.
Hello Fatmice,
i'm just playing with the railway core and train mods but without indutries.
Greetings steinio
have the changes here, if you haven't done by yourself yet
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 02, 2016 8:30 pm
by Fatmice
steinio wrote:Fatmice wrote:
Which version of Yuoki Industries are you using as I do not have such a problem? And I've played with Yuoki's mod for a long time.
Hello Fatmice,
i'm just playing with the railway core and train mods but without indutries.
Greetings steinio
Ah I see. It was assumed that if you were playing with the railway mod that you would also be playing with Yuoki's main mod.
YuokiTani wrote:
have the changes here, if you haven't done by yourself yet
This will fix the case where they don't have the main mod to apply the right prototypes.
Code: Select all
if data.raw.item["y-slag"] ~= nil then -- should be Yuoki-Industries installed
require ("prototypes._tiles_slag")
else
require ("prototypes._tiles_slag_2")
end
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 02, 2016 11:41 pm
by steinio
Thanks you both,
it's working fine now.
Sorry for not using the industrial mod
Greetings steinio
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Wed Apr 13, 2016 2:19 am
by Spuds
Fatmice wrote:
Ah I see. It was assumed that if you were playing with the railway mod that you would also be playing with Yuoki's main mod.
This will fix the case where they don't have the main mod to apply the right prototypes.
Code: Select all
if data.raw.item["y-slag"] ~= nil then -- should be Yuoki-Industries installed
require ("prototypes._tiles_slag")
else
require ("prototypes._tiles_slag_2")
end
yeah, was a bit confusing saying it's a standalone mod, yet had an unlisted dependancy. Thanks for the clean if block to work with and without the other mod
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Wed Apr 13, 2016 8:14 am
by Fatmice
Spuds wrote:Fatmice wrote:
yeah, was a bit confusing saying it's a standalone mod, yet had an unlisted dependancy. Thanks for the clean if block to work with and without the other mod
The rail mod was not an independent mod initially. Yuoki decided to split it off the main Yuoki mod only recently due to filesize. The y-slag recipe was originally from Yuoki mod only, thus the error.
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Fri Apr 29, 2016 7:03 pm
by steinio
Hello,
how does the pump to tank wagon work?
I placed this thingy above the fatmice 'i can drink 4k liter' wagon (horizontal station) like in Rail Tanker but it only destroys 2k oil.
Greetings steinio
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Fri Apr 29, 2016 10:16 pm
by Fatmice
It didn't destroy the oil. The wagon now holds it and will dump it out into another out-pump. I showed how to use them in my video.
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 30, 2016 6:23 am
by FactorioRox
Just got the steam era locomotive, was wondering what the Steam Era Coins were for? I can't find any recipes that use them
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 30, 2016 8:16 am
by Neotix
They're used to build locomotives and wagons.
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 30, 2016 12:06 pm
by quadri miner
factorio error: loading sprites 72% while loading there an error happened it says this:"Sprite "__yi__railway/graphics/entity/railway/se_blue_sheet-1.png"could not be loaded."
IS IT JUST MY LAPTOP OR EVERY ONE HAS IT
If it's just me well i'll delete this
if not... fix IT.
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 30, 2016 3:33 pm
by Fatmice
Actually, you should fix it. Delete your crop-cache.dat
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Sat Apr 30, 2016 4:29 pm
by FactorioRox
Neotix wrote:They're used to build locomotives and wagons.
and there was me hoping it was going to be some new sort of crypto currency lol :p
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Tue May 03, 2016 3:39 pm
by ElfnetGaming
IDK if its just me but the tanker cars cannot be loaded. and when I put one down on the tracks it blips with a Registered at Global xxx, xxx, xxx message..
I have everything updated to the latest version also
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Tue May 03, 2016 5:55 pm
by Fatmice
The tanker cars do not have an inventory obviously. Do you load fluid by insert?
Regarding the message, you can safely ignore it.
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Tue May 03, 2016 7:33 pm
by ElfnetGaming
Ok I have the rail tanker addon and it works fine.
Are you saying your tanker cars are just for looks? I'm not following here how to use them in the game besides as place holders,
Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)
Posted: Wed May 04, 2016 2:12 am
by Fatmice
Half and half. They are for looks but also functional for moving fluid. Watch my
videos on how to use them.