Re: pY Raw Ores Discussion
Posted: Fri Dec 14, 2018 6:02 am
Soooo how do you actually make acetylene?
the same thing happens in the case of gless too tech1-2 are ok but tech 3 is not nomatter how you look at it its larger worse ratio and huge bp not ro mention the outer inputsNexZone30 wrote: Fri Dec 14, 2018 3:10 am Okay, I installed Helmod and went through the numbers. Yeah, aluminum definitely appears to get worse as you progress from Aluminum 0 to Aluminum 2. No real speed increase, more power (even if you use foundries instead of steel furnaces), more of a foot print, more inputs, and technically less efficient. I used 1000 plates per minute to see if there was an economy of scale, there really isn't.
contact me on discord immortal_sniper1ulmennaleith wrote: Fri Dec 14, 2018 9:02 am The 2nd aluminium plates recipe is kind of interesting if you don't value your borax, but it's not a no brainer like other level 2 smelting/processing recipes. The 3rd one I don't understand (a bit more ore + lots of other inputs, only some gravel as byproduct output). Recipes from higher grade al pulp are harder to analyze because they have lots of inputs and several byproducts. All I can say is from my "py mod's noob" eye, they don't seem all that interesting. Recipe 1 has the best aluminium ore to plates ratio (I know there are lots of other things to consider. space efficiency and power consumption are good for the 1st recipe if you use electric furnaces, but maybe it doesn't compare to tier 1 py machines). Only exception is the recipe from silicon and proton receiver, which doesn't seem to use aluminium ore. Maybe it's a good one I dont know.
Glass is also weird I agree. Recipe 2 looks good, recipe 3 uses more ore but less coal gas. Recipes 4 and 5 use tons of ore. Recipe 6 uses a bit more ore than recipe 2 + lots of byproducts for what seems to be (?) low value byproducts.
I made a dirty () picture to show the recipes.
Glass recipes from 1 to 6 and Aluminium recipes 1 and "3" (the one from sintereted aluminium > molten aluminium)
picture
i know why. because we have researched coal processing 1 before the update, so the recipe for acetylene and calcium carbide is not unlocked properly after the update. i use this command to unlock it
While you can do that you should actually do (if I remember correctly):mxpal wrote: Fri Dec 14, 2018 10:23 ami know why. because we have researched coal processing 1 before the update, so the recipe for acetylene and calcium carbide is not unlocked properly after the update. i use this command to unlock it
/c game.player.force.recipes["calcium-carbide"].enabled=true
/c game.player.force.recipes.acetylene.enabled=true
should come this weekendMella wrote: Fri Dec 14, 2018 6:22 pm I hope next update for all py suite will polish our py system to playable brilliant condition![]()
1 - Yeskinnom wrote: Fri Dec 14, 2018 7:11 pm A few points of attention:
- Coke via Red hot coke is unlocked with red science, but requires a quenching tower (green science).
- Coke oven gas (same process) is worthless.
- Several recipes from the raw coal line require the same ingredient multiple times.
- Firearm magazines are too expensive.
- Borax consumption is too high.
Why? What's the point of having listed water twice in a recipe?
You want to say that the tar will have more ways to be used? You have new plans for it? But how about creosote from tar? Creosote very important for tar in PYRO because sand casting is involved in many processespyanodon wrote: Wed Dec 12, 2018 3:15 pmTar will be used more in pyRO than was before. So we put that recipe later. Since it´s a side recipe, you can still get your things until unlock it.subie wrote: Wed Dec 12, 2018 10:59 am Any reason why pressurized air is locked behind silicon doping? Its needed for the tar->coal-gas recipe, and coal-gas is super needed early game now since its required for aluminium mining and and the better glass recipes among other things.
Why you think its worthless? What you don't like? This resourse has way to be used - you can get outlet gas and then get some sulfur and from outlet gas you can get some aromatics
Yes...by tar itself of in creosote form. Solder use tar now. And creosote is used in every casting unit´s recipe.Mella wrote: Fri Dec 14, 2018 9:36 pm
You want to say that the tar will have more ways to be used? You have new plans for it? But how about creosote from tar? Creosote very important for tar in PYRO because sand casting is involved in many processes
That because we didnt added the others products yet.Mella wrote: Fri Dec 14, 2018 9:36 pm Why you think its worthless? What you don't like? This resourse has way to be used - you can get outlet gas and then get some sulfur and from outlet gas you can get some aromatics
Holy balls thank you! was going nuts looking for acetylene, and lime recipes..nagapito wrote: Fri Dec 14, 2018 10:40 amWhile you can do that you should actually do (if I remember correctly):mxpal wrote: Fri Dec 14, 2018 10:23 ami know why. because we have researched coal processing 1 before the update, so the recipe for acetylene and calcium carbide is not unlocked properly after the update. i use this command to unlock it
/c game.player.force.recipes["calcium-carbide"].enabled=true
/c game.player.force.recipes.acetylene.enabled=true
/c game.player.forceforce.reset_technology_effects()
This forces the system to recheck all researched technologies and enable all recipes that should and aren't enabled.
Much easier instead of going one by one....