Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Posted: Thu Apr 18, 2019 8:14 am
circuit 1/2/3 dont support production modules please fix it
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okwoniubbg wrote: Thu Apr 18, 2019 8:14 am circuit 1/2/3 dont support production modules please fix it
modlist?
Hello Recon and kingarthur,Recon419A wrote: Mon Apr 15, 2019 12:42 am Looks like there are some issues with Amator Phasma's mods. I don't know if you have bandwidth to support them, but so far I've been finding them pretty cool.
Capture.PNG
I dont remember which mod it is but if you look at it in the crafting menu the tool tip should list all mod names that have edited that item. Which while I'm think about it. Its probably petrochem/smelting editing the carbon and the copper and tin wires.Delanii wrote: Mon Apr 22, 2019 10:19 amHello Recon and kingarthur,Recon419A wrote: Mon Apr 15, 2019 12:42 am Looks like there are some issues with Amator Phasma's mods. I don't know if you have bandwidth to support them, but so far I've been finding them pretty cool.
Capture.PNG
I looked into Amators mods, found them quite fun and challenging in some aspects (recycling) which I really like and would like to spread throughout the game. I looked briefly into the trouble and found out this:
Having full bobs, full amator and full Py works ok; but when you put in the mix also full Angels, you get this error message. Basic electonic components recipe gets broken, most probably after Angels mod, which overrides it over bob, meets the Amators recycling, which adds scrap to it.
I am interested in looking into it further (with my limited time-resources and knowledge), but it would be great help if anybody knows, whic Angels mod changes basic electronic components recipe...?
Regards, Delanii
PS: About Xander. As far as it is on timetable still, I read that Therax is interested to make unofficial port to 0.17. If it becomes a reality, I would suggest to wait for him to make the port, then start to plan to make compatibility for it. It might make it easier, because as far as I tryed to navigate through Repofme´s code, I wasnt able even to find definition of all his resources (which baffels me still...)
Indeed petrochem it is. I was able to make work Amator recycling by simply disabling modification of basic electronic components recipe, but I am still having trouble with Amator Coal and Steam, as I can´t find simple solution like "disable one thing."kingarthur wrote: Mon Apr 22, 2019 10:38 amI dont remember which mod it is but if you look at it in the crafting menu the tool tip should list all mod names that have edited that item. Which while I'm think about it. Its probably petrochem/smelting editing the carbon and the copper and tin wires.Delanii wrote: Mon Apr 22, 2019 10:19 amHello Recon and kingarthur,Recon419A wrote: Mon Apr 15, 2019 12:42 am Looks like there are some issues with Amator Phasma's mods. I don't know if you have bandwidth to support them, but so far I've been finding them pretty cool.
Capture.PNG
I looked into Amators mods, found them quite fun and challenging in some aspects (recycling) which I really like and would like to spread throughout the game. I looked briefly into the trouble and found out this:
Having full bobs, full amator and full Py works ok; but when you put in the mix also full Angels, you get this error message. Basic electonic components recipe gets broken, most probably after Angels mod, which overrides it over bob, meets the Amators recycling, which adds scrap to it.
I am interested in looking into it further (with my limited time-resources and knowledge), but it would be great help if anybody knows, whic Angels mod changes basic electronic components recipe...?
Regards, Delanii
PS: About Xander. As far as it is on timetable still, I read that Therax is interested to make unofficial port to 0.17. If it becomes a reality, I would suggest to wait for him to make the port, then start to plan to make compatibility for it. It might make it easier, because as far as I tryed to navigate through Repofme´s code, I wasnt able even to find definition of all his resources (which baffels me still...)
And ya a .17 port of Xanders would be better as it be a lot of extra work to go back do .16 version just for that mod
alright well feel free to let him know ill also be looking to it at somepointDelanii wrote: Mon Apr 22, 2019 11:18 am
Indeed petrochem it is. I was able to make work Amator recycling by simply disabling modification of basic electronic components recipe, but I am still having trouble with Amator Coal and Steam, as I can´t find simple solution like "disable one thing."
This might be hidden in some compatibility functions of this mod, as Amator has startup settings to switch on-off compatibility mode for bobs, angels, AAI and such.
I contact Amator about this issue.
PS: Lets wait then for Therax or mod´s original author to port it, then think about making it compatible with full Py. Thank you for your kind interest
Delanii
so i know whats causing this issue but its going to take a bit to get it fixed as theres no way that i know of to fix it without having to make adjustments to angels refining or pyro.djubre7 wrote: Mon Apr 22, 2019 8:52 pm Hey there. There is an error since the last Py updates with angels smelting/refining, screenshot is below.
Modlist: (Note that this setup is only for testing mods, for normal gameplay it's much more streamlined, but the error happens nevertheless)
can you send me that save file. im getting that first error from djubre7 dealt with and when thats done ill go from there on getting any errors stopping your game from working.B1tchFight wrote: Tue Apr 23, 2019 6:27 pm Can anyone help me get this resolved?! -.-* I wish I could play my savegame again...
I run Version 17.24 but I get the same error on newer versions. But on 17.32 Angel Smelting gives the error "djubre7" postet.
2019-04-23 (1).png
Well that was quick. Probably the best place for that as I wrote that code that broke. I haven't done any work on pyph and angel / Bob compatibility yet.Rue99 wrote: Wed Apr 24, 2019 3:08 pm Afternoon Kingarthur.
Thought I'd post this here rather than in Pymods as I'm running the full Bob/Angel stack. Trying out the new petroleum Pymod, with the latest and greatest pre-requisites loaded. I get this error:
petroleum-handling-error.png
Any thoughts?
Cheers,
Rue.
Ok. I just wanted to make sure if it was a Bob/angel issue. That's not to difficult to work through. Gets a lot harder if it's not a major mod pack to know which one of dozens of mods are involved. It wouldn't be the first time I've seen it take 4 or 5 mods in a specific combination to trigger an error only if they are all together. I'll be working over Bob's and Angel's over the next few days to get them updated for pyph. Depending on how many errors pop up it might take a couple of days if it is more than one or 2 issues crashing factorio.Rue99 wrote: Wed Apr 24, 2019 3:27 pm Disabling Bobs/Angels (and nothing else - I, like many, run with a huge mod list!) makes the error go away (though I also disabling your compatibility mod for obvious reasons!) I'll twiddle the mods some more to see if I can narrow it down.
*edit* the error reappears with Bobs enabled and Angels disabled.
"Someone whispered in the back!"kingarthur wrote: Mon Apr 22, 2019 11:41 amalright well feel free to let him know ill also be looking to it at somepointDelanii wrote: Mon Apr 22, 2019 11:18 am
Indeed petrochem it is. I was able to make work Amator recycling by simply disabling modification of basic electronic components recipe, but I am still having trouble with Amator Coal and Steam, as I can´t find simple solution like "disable one thing."
This might be hidden in some compatibility functions of this mod, as Amator has startup settings to switch on-off compatibility mode for bobs, angels, AAI and such.
I contact Amator about this issue.
PS: Lets wait then for Therax or mod´s original author to port it, then think about making it compatible with full Py. Thank you for your kind interest
Delanii