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				Re: pY Petroleum Handling
				Posted: Thu Jan 31, 2019 4:52 pm
				by aklesey1
				Good news, thanks
pyanodon u're the best
ur creations may be controversial, but ur work inspires respect and sympathy no matter what  
  
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Thu Jan 31, 2019 8:43 pm
				by Aruin
				pyanodon wrote: Thu Jan 31, 2019 3:33 pm
Delanii wrote: Wed Jan 30, 2019 1:01 pm
Looks awesome, looking forward to it!
 
thanks!
Today we did the 
small Oil Derrick. A very early building to get some crude-oil. Still deciding if it will required a fixed spot, freely or resource-based.
 
cool any idea to make more late-game versions of oil extraction like higher tech oil derricks that are faster but less efficient and thus are better to be used on high yield spots and then be replaced by pump jacks when the yield gets low
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Thu Jan 31, 2019 8:52 pm
				by pyanodon
				Aruin wrote: Thu Jan 31, 2019 8:43 pm
cool any idea to make more late-game versions of oil extraction like higher tech oil derricks that are faster but less efficient and thus are better to be used on high yield spots and then be replaced by pump jacks when the yield gets low
 
I dont have plans to change or mess with vanilla pumpjacks.
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Fri Feb 01, 2019 10:01 pm
				by pyanodon
				Today we finished the medium-oil-derrick. That can pump a bit more oil, probably unlocked with a lot of red science.

 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Sat Feb 02, 2019 9:07 am
				by aklesey1
				New oil dertick cool
			 
			
					
				Re: pY Petroleum Handling
				Posted: Sat Feb 02, 2019 11:46 am
				by liwers
				By convention, there will be small, medium, large and massive oil derrick..
And also by convention, there will be mk01/mk02/mk03/mk04 oil derrick..
A 3rd time by convention, there will be mining solvent used for oil pumping. which are coal gas/syngas/acetylene/drill head..
WOW..! 
 
There're a total of 64 (or more) choices to gather oil..!
Fascinating..! Fabulous..! Fantastic..! What a new torture to we Pyanodon-ians..!
Meow..!
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Sat Feb 02, 2019 11:55 am
				by pyanodon
				liwers wrote: Sat Feb 02, 2019 11:46 am
By convention, there will be small, medium, large and massive oil derrick..
And also by convention, there will be mk01/mk02/mk03/mk04 oil derrick..
A 3rd time by convention, there will be mining solvent used for oil pumping. which are coal gas/syngas/acetylene/drill head..
WOW..! 
 
There're a total of 64 (or more) choices to gather oil..!
Fascinating..! Fabulous..! Fantastic..! What a new torture to we Pyanodon-ians..!
Meow..!
 
Hahahaha no no...probably wont have THAT much of variants.
Oil derricks will need a place to be placed and will act similar to the vanilla oil fields. But the pumpjacks can be placed anywhere and will require resources for it, like fuel or drill heads or both... XD
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Sat Feb 02, 2019 8:15 pm
				by aklesey1
				Pyanodon pls when u'll show ur business plan - chain with in chart?
I want to watch for something useful!
			 
			
					
				Re: pY Petroleum Handling
				Posted: Sat Feb 02, 2019 8:21 pm
				by pyanodon
				aklesey1 wrote: Sat Feb 02, 2019 8:15 pm
Pyanodon pls when u'll show ur business plan - chain with in chart?
I want to watch for something useful!
 
Wont have much, like i said, this mod is more an alternative way to get the same basic ingredients you can get from coal. So no chains or such. Maybe one or another like petroleum coke...
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Sat Feb 02, 2019 8:29 pm
				by pyanodon
				That´s the 
Big oil-derrick. Planned to be unlocked in green science.
Its kinda speed up here. 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Sat Feb 02, 2019 9:43 pm
				by aklesey1
				Woooow what a design 

 coooooool
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Mon Feb 04, 2019 6:41 pm
				by Airat9000
				Mod working?
			 
			
					
				Re: pY Petroleum Handling
				Posted: Mon Feb 04, 2019 9:08 pm
				by aklesey1
				Airat9000 wrote: Mon Feb 04, 2019 6:41 pm
Mod working? 
 
Mod in development Airat
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Wed Feb 06, 2019 1:01 pm
				by pyanodon
				Today we finished the mega-oil derrick, with that finished, we will do the pumpjacks.

 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Wed Feb 06, 2019 5:05 pm
				by Airat9000
				
  
 good good!!!
Please more plastics in add game
PLA> ABS> SBS> HIPS> CARBON> 
in realism!
 
  
  
 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Wed Feb 06, 2019 9:44 pm
				by aklesey1
				pyanodon wrote: Wed Feb 06, 2019 1:01 pm
Today we finished the mega-oil derrick, with that finished, we will do the pumpjacks.
  
Wow that massive derrick - so cool 

 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Thu Feb 07, 2019 2:07 am
				by Airat9000
				1) will by the way be in this fashion gas and multi oil resources? What would the gas, too, was separately?
2) Will there be barrels? make it easier to carry goods
3) and the production of resources as I wrote plastics under each temperature regimes.
Refractory and fusible and can be export to make 

 
			 
			
					
				Re: pY Petroleum Handling
				Posted: Thu Feb 07, 2019 7:24 am
				by liwers
				You see, you see..!
Just like Kitty predicted, there's small, medium, large, then comes the massive oil derrick..!
Now, now..! Come on..! Let those complicate mining recipe combinations torture us..!
Meow..!
			 
			
					
				Re: pY Petroleum Handling
				Posted: Thu Feb 07, 2019 8:41 am
				by pyanodon
				hahaha no complicated chains in this one xD
			 
			
					
				Re: pY Petroleum Handling
				Posted: Thu Feb 07, 2019 8:48 am
				by aklesey1
				Tell to us about:
1) Syngas - ways to get and use it
2) Mehtane - ways to get and use it
3) Methanol - ways to get and use it
4) Petroleum gas - ways to get and use it
Pls