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				Re: Friday Facts #236 - Building a rollup
				Posted: Thu Apr 05, 2018 12:34 pm
				by m3henry
				I spotted a mistake in the base's belts.
			
		
				
			 
- Oops
- fff-236-GridLock-final-4429.jpg (132.58 KiB) Viewed 3814 times
  
			
					
				Re: Friday Facts #236 - Building a rollup
				Posted: Sat Apr 14, 2018 11:47 pm
				by toddchitt
				What would MY response be?
"I give up, tell me, where IS Waldo?"
			 
			
					
				Re: Friday Facts #236 - Building a rollup
				Posted: Sun Apr 15, 2018 10:37 pm
				by Serenity
				NF-Floyd wrote:
4. Why are there trees, when it's called Factorio?  
 
 
 
The trees are the real enemy
 
			
					
				Re: Friday Facts #236 - Building a rollup
				Posted: Mon Jan 21, 2019 5:24 pm
				by planetmaker
				I'm very late to the party as I only now actually started with the game. Answering V's question from FFF #236, I'd say "yeah, very typical V45300" 

 And I mean it in a very positive way - it's a very nice showcase of what the game offers and a nicely complicated chaos (or should I say "chaos"?).