Page 4 of 4

Re: Comments on Deciders, possibly other entities

Posted: Fri Oct 20, 2023 2:55 pm
by Koub
[Koub] Merged into older thread with same suggestion.
BTW, there are a heap of similar requests (notes on entities, on combinators, on wires, notes in general, ...) :
viewtopic.php?f=6&t=695 <== 2013, one of the oldest suggestions ^^
viewtopic.php?f=6&t=14977
viewtopic.php?f=6&t=15414
viewtopic.php?f=6&t=21403
viewtopic.php?f=6&t=35050
viewtopic.php?f=6&t=50703
viewtopic.php?f=6&t=64961
viewtopic.php?f=6&t=84392
viewtopic.php?f=6&t=85712

I know I should take the time to merge some of them, but I feel overwhelmed in front of the task right now :mrgreen:

Re: Comments on Deciders, possibly other entities

Posted: Fri Nov 03, 2023 9:54 am
by Klonan
All combinators will have an optional description field in 2.0
https://factorio.com/blog/post/fff-382

Re: Comments on Deciders, possibly other entities

Posted: Fri Nov 03, 2023 9:59 am
by Stringweasel
Didn't even notice that. Epic!

Re: Comments on Deciders, possibly other entities

Posted: Fri Nov 03, 2023 10:08 am
by Pi-C
Klonan wrote: Fri Nov 03, 2023 9:54 am All combinators will have an optional description field in 2.0
Shown in the last image of FFF382 -- I didn't notice that until your post. Thanks for implementing this, I guess it will make quite a difference when playing with combinators! :-)

Re: Comments on Deciders, possibly other entities

Posted: Fri Nov 03, 2023 10:08 am
by mmmPI
This is very good !