I've put together a quick and dirty addition to add Bob's Ores to RSO. For the most part just a duplicate of dytech. I turned the stone down as it's not quite as critical to Bob's Mods. Have a go. Also turned off the multi-ore for some but left some as-is.
This needs to be pasted at the end of the config.lua in the RSO mod. May need some modifications for specific amounts, but in testing running around at 10x speed in peaceful with both Bob's Ores on it's own and RSO it looks roughly similar. The tiny amounts of specific starter area ores (galena, quartz, tin) are still spawning as intended.
Code: Select all
-- BobOres
-- up the stone at start. Not Dytech levels but still higher than vanilla?
if remote.interfaces["bobores"] then
config["stone"].allotment = 30
config["stone"].richness = 200
config["stone"].starting.richness = 100
end
if remote.interfaces["bobores"] then
-- bobores
config["gold-ore"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=175,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0},
multi_resource_chance=0.60,
multi_resource={
["lead-ore"] = 3,
["silver-ore"] = 3,
["tin-ore"] = 3,
["tungsten-ore"] = 3,
["zinc-ore"] = 3,
}
}
config["silver-ore"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=220,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0},
multi_resource_chance=0.60,
multi_resource={
["lead-ore"] = 3,
["gold-ore"] = 3,
["tin-ore"] = 3,
["tungsten-ore"] = 3,
["zinc-ore"] = 3,
}
}
config["lead-ore"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=220,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0.2},
multi_resource_chance=0.60,
multi_resource={
["silver-ore"] = 3,
["gold-ore"] = 3,
["tin-ore"] = 3,
["tungsten-ore"] = 3,
["zinc-ore"] = 3,
}
}
config["tin-ore"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=220,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0},
multi_resource_chance=0.60,
multi_resource={
["lead-ore"] = 3,
["silver-ore"] = 3,
["gold-ore"] = 3,
["tungsten-ore"] = 3,
["zinc-ore"] = 3,
["copper-ore"] = 2,
}
}
config["tungsten-ore"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=220,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0},
multi_resource_chance=0.60,
multi_resource={
["lead-ore"] = 3,
["silver-ore"] = 3,
["gold-ore"] = 3,
["tin-ore"] = 3,
["zinc-ore"] = 3
}
}
config["bauxite-ore"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=220,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0},
multi_resource_chance=0.0,
multi_resource={
["lead-ore"] = 3,
["silver-ore"] = 3,
["gold-ore"] = 3,
["tin-ore"] = 3,
["zinc-ore"] = 3,
}
}
config["rutile-ore"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=220,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0},
multi_resource_chance=0.0,
multi_resource={
["lead-ore"] = 3,
["silver-ore"] = 3,
["gold-ore"] = 3,
["tin-ore"] = 3,
["zinc-ore"] = 3,
}
}
config["quartz"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=220,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0},
multi_resource_chance=0.0,
multi_resource={
["lead-ore"] = 3,
["silver-ore"] = 3,
["gold-ore"] = 3,
["tin-ore"] = 3,
["zinc-ore"] = 3,
}
}
config["zinc-ore"] = {
type="resource-ore",
allotment=25,
spawns_per_region={min=2, max=5},
richness=220,
size={min=2, max=5},
min_amount = 15,
starting={richness=50, size=3, probability=0},
multi_resource_chance=0.60,
multi_resource={
["lead-ore"] = 3,
["silver-ore"] = 3,
["gold-ore"] = 3,
["tin-ore"] = 3,
["tungsten-ore"] = 3,
}
}
end