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Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Sun Jun 26, 2016 9:22 am
by Razorin
7h3w1z4rd wrote:Bugs: It does not work directly after a underground belt or splitter, nor direct input from inserter.
It isnt really a bug, its more a known limitation. Its because there must be transport belt to take item from and to.
I Updated the long description.
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Wed Jun 29, 2016 3:36 pm
by Razorin
0.0.7 is releases now supports 0.13.x and the blinking no erngy icon is finally gone.
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Wed Jun 29, 2016 7:49 pm
by fullbanner
Razorin wrote:0.0.7 is releases now supports 0.13.x and the blinking no erngy icon is finally gone.
Hi, can you please fix this problem, as you can see it cannot keep up with express belt

Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Thu Jun 30, 2016 2:55 pm
by Razorin
fullbanner wrote:Hi, can you please fix this problem, as you can see it cannot keep up with express belt
Thank you for your feedback, its now fixed in 0.0.8 =)
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Thu Jun 30, 2016 7:30 pm
by fullbanner
Razorin wrote:fullbanner wrote:Hi, can you please fix this problem, as you can see it cannot keep up with express belt
Thank you for your feedback, its now fixed in 0.0.8 =)
Thank you very much, best mod ever.
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Sat Jul 02, 2016 2:42 am
by fullbanner
Hi, with game version 0.13.3 it cannot keep up again with express belt.
Can you please fix it again ?
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Sun Jul 03, 2016 1:57 pm
by Razorin
fullbanner wrote:Hi, with game version 0.13.3 it cannot keep up again with express belt.
Can you please fix it again ?
i corrected it again in version 0.0.9 so it keeps track of express belts with 0.13.3
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Sun Jul 03, 2016 2:39 pm
by fullbanner
Razorin wrote:fullbanner wrote:Hi, with game version 0.13.3 it cannot keep up again with express belt.
Can you please fix it again ?
i corrected it again in version 0.0.9 so it keeps track of express belts with 0.13.3
I tested the version, and is still not keeping up. I also noticed a huge perfomance hit

Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Sun Jul 03, 2016 11:30 pm
by fullbanner
fullbanner wrote:Razorin wrote:fullbanner wrote:Hi, with game version 0.13.3 it cannot keep up again with express belt.
Can you please fix it again ?
i corrected it again in version 0.0.9 so it keeps track of express belts with 0.13.3
I tested the version, and is still not keeping up. I also noticed a huge perfomance hit
I've just changed the Function MoveItems of version 0.0.8 into this
Code: Select all
function MoveItems(ItemName, InputLane, OutputLane)
if OutputLane.can_insert_at(1.0) then
local stack = {name = ItemName, count = 1}
InputLane.remove_item (stack)
OutputLane.insert_at(1.0, stack)
return true
end
return false
end
No more performance problems and express belt works great
This was tested with factorio version 0.13.4
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Mon Jul 04, 2016 3:46 pm
by Razorin
i've applied your changes in Version 0.0.9.
Thank you

Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Thu Jul 14, 2016 4:50 pm
by natiT
Hello,
just wanted to check out your mod but i get the following error for version 0.7 / 0.8 and 0.9 on Factorio 0.12.35-0. Is this intended and the mod only will support the beta build 1.13 with this versions and the included fixes? I do not have installed any other mods.
I have checked the config.lua but i didnt see for me visible errors with my small knowledge of lua and other programming languages.
Kind Regards
natiT
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Thu Jul 14, 2016 7:42 pm
by fullbanner
natiT wrote:Hello,
just wanted to check out your mod but i get the following error for version 0.7 / 0.8 and 0.9 on Factorio 0.12.35-0. Is this intended and the mod only will support the beta build 1.13 with this versions and the included fixes? I do not have installed any other mods.
I have checked the config.lua but i didnt see for me visible errors with my small knowledge of lua and other programming languages.
Kind Regards
natiT
Because the game as been changed so much from 0.12.35 to 0.13.x
for game version 0.12.35 you have to use version 0.0.6. For game version 0.13.x you have to use 0.0.9
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Thu Jul 14, 2016 10:18 pm
by natiT
Thank you for the reply

This should be more visible on the first page, alse in the Description of the mod ingame there is mentioned you need 12 or higher.
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Tue Sep 06, 2016 12:57 am
by Bizobinator
Can you update the mod for 0.14 please?

Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Tue Sep 06, 2016 11:49 am
by Lemish
Bizobinator wrote:Can you update the mod for 0.14 please?

You need to change a little thing in the mod and it's work after.
Open
\Single-Splitter_0.0.9.zip\Single-Splitter_0.0.9\info.json
and replace
by
PS: thanks to a friend who he find this. ^^
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Tue Sep 06, 2016 4:47 pm
by Trake
Do you plan on adding the inverse? Where you can stop either the left, or the right lane. That would be nice to have.
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Tue Sep 06, 2016 4:57 pm
by Lemish
Trake wrote:Do you plan on adding the inverse? Where you can stop either the left, or the right lane. That would be nice to have.
Hum... I think is not very hard. You can try this, no ?
And you can build this easily with a normal spliter ^^
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Tue Sep 06, 2016 8:06 pm
by Trake
Lemish wrote:Trake wrote:Do you plan on adding the inverse? Where you can stop either the left, or the right lane. That would be nice to have.
Hum... I think is not very hard. You can try this, no ?
And you can build this easily with a normal spliter ^^
If you're saying I can easily do this without a mod, then here are some things to know:
1. Without this mod, you can put a regular splitter on a track, make a line on, lets say, the left side of the splitter. Then turn the right side of the splitter back onto the left track. So this mod is completely pointless using your logic.
2. I have no idea how to code, it would also be even harder to make a mod for an in-dev game.
3. There is no way to block 1 half of a track
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Tue Sep 06, 2016 8:14 pm
by 7h3w1z4rd
Trake wrote:Lemish wrote:Trake wrote:Do you plan on adding the inverse? Where you can stop either the left, or the right lane. That would be nice to have.
Hum... I think is not very hard. You can try this, no ?
And you can build this easily with a normal spliter ^^
If you're saying I can easily do this without a mod, then here are some things to know:
1. Without this mod, you can put a regular splitter on a track, make a line on, lets say, the left side of the splitter. Then turn the right side of the splitter back onto the left track. So this mod is completely pointless using your logic.
2. I have no idea how to code, it would also be even harder to make a mod for an in-dev game.
3. There is no way to block 1 half of a track
There is a way to block a single lane, UNDERGROUND BELTS. Place it and then rotate it so it is moving the other way!!!
Re: [MOD 0.12.x] Left-Right Load Balancer
Posted: Wed Sep 07, 2016 4:03 pm
by Trake
7h3w1z4rd wrote:Trake wrote:Lemish wrote:Trake wrote:Do you plan on adding the inverse? Where you can stop either the left, or the right lane. That would be nice to have.
Hum... I think is not very hard. You can try this, no ?
And you can build this easily with a normal spliter ^^
If you're saying I can easily do this without a mod, then here are some things to know:
1. Without this mod, you can put a regular splitter on a track, make a line on, lets say, the left side of the splitter. Then turn the right side of the splitter back onto the left track. So this mod is completely pointless using your logic.
2. I have no idea how to code, it would also be even harder to make a mod for an in-dev game.
3. There is no way to block 1 half of a track
There is a way to block a single lane, UNDERGROUND BELTS. Place it and then rotate it so it is moving the other way!!!
Well I'll be damned, that's some nifty engineering there. It's a shame it only works if the underground belts are going 1 direction. It would still be nice to have something block a side of the track, instead of having a small setup to do it. Just like this mod right now.