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Re: Friday Facts #68 The trains
Posted: Tue Jan 13, 2015 9:55 am
by hitzu
Re: Friday Facts #68 The trains
Posted: Tue Jan 13, 2015 11:57 am
by Cloner
kovarex wrote:Who says it should be in one tile? The train to ground piece would certainly be several tiles long.
Underground train passages fit the game perfectly and will greatrly improve the massive train networks. They will also help avoid train jams due to imperfect signals mechanism. I would be OK with having only horisontal and vertival underground passages (same as pipes and belts)
Re: Friday Facts #68 The trains
Posted: Tue Jan 13, 2015 12:02 pm
by Cloner
hitzu wrote:In my opinion the slopes eiter natural or artifitial would be out of strong Factorio design. The game is beautiful by its flatness.
The underground train passage doesnt require the world to be unflat, same as underground belts and pipes.
Re: Friday Facts #68 The trains
Posted: Tue Jan 13, 2015 1:12 pm
by hitzu
Cloner wrote:The underground train passage doesnt require the world to be unflat, same as underground belts and pipes.
I didn't argue with that.
Re: Friday Facts #68 The trains
Posted: Tue Jan 13, 2015 4:42 pm
by mazetar
Would we need to see the train on the slope?
If the train enters the underground passage by going into a tunnel, we wouldn't see the train after it enters the tunnel entrance
Re: Friday Facts #68 The trains
Posted: Tue Jan 13, 2015 9:36 pm
by ible
Cloner wrote: I would be OK with having only horisontal and vertival underground passages (same as pipes and belts)
I agree, even if we only have horizontal and vertical passages this would be great.