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Re: [0.11.x] Logistic mod
Posted: Fri Jan 23, 2015 7:33 pm
by cartmen180
that's because the devs changed inserter behaviour. The values of this mod require some updating to get it working again.
Re: [0.11.x] Logistic mod
Posted: Fri Jan 30, 2015 6:49 am
by space
Hello guys, I've made a quick fix for this error which ronon101 posted.
Now this mod is compatible to 11.11+ versions.
Re: [0.11.x] Logistic mod
Posted: Tue Apr 14, 2015 5:55 pm
by HellEye
space wrote:Hello guys, I've made a quick fix for this error which ronon101 posted.
Now this mod is compatible to 11.11+ versions.
Thank you!
I was trying to fix it on my own but broke something in the process. I'm getting back to factorio and this mod was amazing, I think with it doing my dream playthrough of "no transport belt" will be a lot easier

Re: [0.11.x] Logistic mod
Posted: Sun Nov 15, 2015 3:47 pm
by Chaos234
Are there any compatibality to latest 0.12+ Version?
Any experiences with that?
I'll also give them a try and will response to this thread but if anybody has already
some experiences with this mod an 0.12+ I am glad to read from this experiences

.
EDIT:
It is working fine on 0.12.17 if you make some changes before you are porting.
But before I am adding this fix here I sended it to the the author so that he can take a look
over it

.
Re: [0.11.x] Logistic mod
Posted: Sat Aug 06, 2016 8:33 am
by Nuke_High
on the download for version 0.12.35 I am getting an error fast-short-inserter vector is wrong any chance you know what is wrong I have looked through the codding and pretty much lost, but then again I am not a coder.