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Re: Opening the source?
Posted: Mon Jun 01, 2026 2:13 am
by Rseding91
Tamimbook wrote: Mon Jun 01, 2026 12:59 am
can you reach this to the main dev please?
For what purpose?
Re: Opening the source?
Posted: Mon Jun 01, 2026 7:15 pm
by waterBear
Tamimbook wrote: Mon Jun 01, 2026 12:59 am
OBXandos wrote: Wed Mar 04, 2026 6:02 pm
Arise thread. Thread arise!
I had to do a double take when I saw the thread dates...
can you reach this to the main dev please?
They know, dude.
Re: Opening the source?
Posted: Wed Sep 02, 2026 12:47 pm
by Tamimbook
Rseding91 wrote: Mon Jun 01, 2026 2:13 am
Tamimbook wrote: Mon Jun 01, 2026 12:59 am
can you reach this to the main dev please?
For what purpose?
sir look I don't want to be rude here I was genuinely asking you to open the game code since the 2.1 is the last release.
and apologies any wrong sentence I said in my previous thread if you don't want to... then I won't bother either since the game is still proprietary.
but thanks for replying
peace...
oh and I see you are not the main dev here just a staff
Re: Opening the source?
Posted: Wed Sep 02, 2026 12:49 pm
by Tamimbook
waterBear wrote: Mon Jun 01, 2026 7:15 pm
Tamimbook wrote: Mon Jun 01, 2026 12:59 am
OBXandos wrote: Wed Mar 04, 2026 6:02 pm
Arise thread. Thread arise!
I had to do a double take when I saw the thread dates...
can you reach this to the main dev please?
They know, dude.
I know dude. seems like inspirational game of this is still an exception and I'm making it
Re: Opening the source?
Posted: Wed Sep 02, 2026 1:24 pm
by NineNine
One the main benefits to open source is to allow a community of people to maintain and improve the codebase. In this situation, Factorio is largely a finished product that works incredibly well and has an incredibly small number of remaining bugs that Wube seems to tackle quickly. I don't see the point of even wanting Factorio to be open source.
Re: Opening the source?
Posted: Wed Sep 02, 2026 1:28 pm
by h.q.droid
NineNine wrote: Wed Sep 02, 2026 1:24 pm
One the main benefits to open source is to allow a community of people to maintain and improve the codebase. In this situation, Factorio is largely a finished product that works incredibly well and has an incredibly small number of remaining bugs that Wube seems to tackle quickly. I don't see the point of even wanting Factorio to be open source.
In case someone wanted to megabase on a RISC-V laptop a decade later, they'd want to rebuild factorio natively. It wasn't pleasant megabasing on an Asahi Linux laptop for me, before the 2.1 ARM64 Linux port.