Re: [MOD 0.16.x] Actual Craft Time
Posted: Sun Aug 11, 2019 5:12 pm
Going to post this here too, just in case.
17.64 removed the ability to turn table addresses into strings, this causes the game to crash because that's something the mod is doing
A possible fix that's been working for me is to change line 657 in control.lua from
to
It has been working fine for me thus far, but I can't guarantee anything, use at your own risk
17.64 removed the ability to turn table addresses into strings, this causes the game to crash because that's something the mod is doing
A possible fix that's been working for me is to change line 657 in control.lua from
Code: Select all
local sliderLabelCaption = tostring(playersGui["ACT-frame_"..event.player_index]["machineFlow"]["sliderFlow"]["sliderLabel"].caption)
Code: Select all
local sliderLabelCaption = playersGui["ACT-frame_"..event.player_index]["machineFlow"]["sliderFlow"]["sliderLabel"].caption[3]