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Re: [0.16.18] Desyncs while running

Posted: Fri Jan 26, 2018 3:09 am
by Kingdud
Rseding91 wrote:Is anyone able to test mac client -> linux server and mac client -> windows server?

Literally all I have access to is windows so I can't test anything...
On the linux end:
You can buy a cheap mini PC for ~$250 that will run linux and let you test. I run my server on a mini PC and have no issues, but i'm not to megabase status yet. I do have maybe 5000 bots flying around and a rail network though. Anyway, I'd reccomend a Zotac CI327, cheap SSD, and 8GB of RAM. I can give specific recommendations if you like. I threw ubuntu on mine and it's been pain free ever since. It also runs a bitcoin full node, monero full node, and a few other services in addition to factorio.

Re: [0.16.18] Desyncs while running

Posted: Fri Jan 26, 2018 9:09 pm
by Nemoder
Just wanted to say that after updating to 0.16.19 I've not had a single desync after many hours and multiple people running, shooting biters, firing artillery etc.

Re: [0.16.18] Desyncs while running

Posted: Fri Jan 26, 2018 11:22 pm
by silvervest
Just updated to 0.16.20, turned off peaceful mode and have had no desyncs now for a good half hour at least, with multiple pollution-triggered attacks. Seems fixed for me! Thanks devs!

Re: [0.16.18] Desyncs while running

Posted: Sat Jan 27, 2018 12:17 am
by kovarex
Thanks for the info, I'm moving this to resolved.