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Re: Add support for zooming and havigating plueprint preview

Posted: Sat Nov 13, 2021 10:16 pm
by FuryoftheStars
Yup, would be good to have!

Re: Add support for zooming and havigating plueprint preview

Posted: Sat Dec 04, 2021 11:14 am
by VampireSilence
I was just about to suggest something similar, so +1 on this.

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Sat Dec 04, 2021 12:20 pm
by ickputzdirwech
[ick] Merged two threads about zooming in the blueprint editing window.

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Thu Feb 03, 2022 12:48 pm
by Noorphish
I have the same problem. I like to edit (delete some items) in a big blueprint, but it is too small too see anything.

WE NEED THIS FEATURE zoom in/out in blueprint window!

YES or no devs?

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Thu Feb 03, 2022 7:18 pm
by robot256
I think the Editor Extensions mod has a "testing lab" that can serve this purpose in a normal game.

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Sun Feb 13, 2022 9:25 am
by foamy
Zoom and pan controls in the blueprint screen would be a fantastic help.

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Sun Feb 13, 2022 11:28 am
by Noorphish
should be a built in feature.
That´s not what a mod have to do...

Zoom view of the blueprint in the blueprint edit window

Posted: Sun May 01, 2022 7:55 pm
by hackamod
I would like to be able to zoom the view of the blueprint contents in the blueprint edit window.

Larger blueprints are between difficult and impossible to accurately edit in the edit window because the items are too small to identify.

If I could zoom in and pan around in that view it would be easier to work from that window.
As it is I have to build the blueprint and use the map to zoom in and look around.

Re: Zoom view of the blueprint in the blueprint edit window

Posted: Mon May 02, 2022 12:17 am
by ssilk
merged with existing topic

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Fri Nov 17, 2023 9:09 am
by ThePiachu
I would very much like to be able to zoom in on blueprints!

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Fri Nov 17, 2023 11:51 am
by picklock
+1

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Fri Aug 23, 2024 4:26 pm
by Tacosauce890
Made an account on the forum specifically to reply to and bump this - I have a base going right now where my blueprints have rail signals, small and medium power poles, and lamps that are maybe a couple pixels wide on either of my screens(a 17 inch 16:9 at 1920x1080 or a 24 inch 16:9 also at 1920x1080) - this makes it tremendously difficult to strip out small pieces without parting out blueprints on screen and hoping they're re-aligned properly when re-assembled. The alternate and equally less liked option is to make a blueprint book and make a lab-world type save, edit a built version of them, then re-blueprint and move back to the active world.

Can we please have the ability to zoom in and out on our blueprints within the editor screen??? And if not, please maybe write up why it can't happen(or why it hasn't been able to happen yet) in the next FFF?

Obviously, there is a fair amount of interest in this as there are 3+ pages of posts on just this specific topic.

Again, please - ability to ZOOM on our blueprints during editing!

Re: Blueprint Edit - Ability to Zoom In/Out

Posted: Thu Dec 05, 2024 5:54 am
by Ringkeeper
i need to bump this idea.

Either a zoom or a bigger brush .

I tried to edit this blueprint of one part of my base because on the bottom 2 stations should not be included and it is a pain.
https://imgur.com/a/rFhW85Y

Brush over it -> save -> see what you missed -> repeat. So a zoom or a bigger brush would really help.