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				Re: If you could walk on pipes in Factorio, would you build less underground pipes?
				Posted: Mon Jun 05, 2017 3:09 am
				by Eketek
				There is a very elegant solution to this problem, and you don't need any mods, cheating, or ridiculously over-engineered logistics to use it:  Shotgun
Pipe in your way?  BOOM!  Problem solved.
			 
			
					
				Re: If you could walk on pipes in Factorio, would you build less underground pipes?
				Posted: Mon Jun 05, 2017 4:20 am
				by 5thHorseman
				The title begs the question, is not being able to walk over pipes a good (game-design) reason to require underground pipes?
			 
			
					
				Re: If you could walk on pipes in Factorio, would you build less underground pipes?
				Posted: Fri Jun 09, 2017 3:37 am
				by featherwinglove
				Eketek wrote:There is a very elegant solution to this problem, and you don't need any mods, cheating, or ridiculously over-engineered logistics to use it:  Shotgun
Pipe in your way?  BOOM!  Problem solved.
...three hours later...
 
 Why is it not making blue circuits?