Re: [REQUEST] Mass Reactions
Posted: Wed Dec 20, 2017 1:33 pm
True enough, and I resolved that. That said, I am dropping this mod because, A, someone else did it better already, and B, I don't use it. Tried it, found it made the game less fun, and didn't add anything.bobingabout wrote:This is the first time I've popped my face in here...giimer wrote:Batch-Intermediaries_15.1.0.zip does not work with the quarry.
Modification spoils those reactions that have more than one result. For example bob's greenhouse
The result should be 600 logs and seedling (an additional product), not 20 logs. An improved reaction is also affected.
Or improved lead processing. There should be 180 lead and 40 silver in the result.
Improved processing of copper (with cobalt) is the same. And some other reactions.
Those recipies... use a CHANCE to get, not a flat out give. For example, the cobalt oxide recipe results line looks like thisThe game itself will calculate the average result and display it, which is 9 and 2.Code: Select all
results= { {type = "item", name = "copper-plate", amount_min = 7, amount_max = 11}, {type = "item", name = "cobalt-oxide", amount_min = 1, amount_max = 3}, },
The mod could be failing on this either by the fact that it's not looking at results, but instead result, or it could be that it's looking only for amount, not min/max.